All Heroes
Patch: 04-10-2026 UpdateData updated: Apr 14, 2026, 12:06 PM
Kelvin
Kelvin

Kelvin

brawler

Skills

Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.

1 Ice Grenade
2 Icepath
3 Icebeam
4 Ice Dome

Performance

Current patch
Win Rate 54.2%
Pick Rate 2.2%
4.7
Kills
5.5
Deaths
14.2
Assists
3.44
KDA
31.7K matches analyzed

Universally Effective

Popular items that work especially well against this hero
Tier 2 — 1,250
Weapon
Weakening HeadshotWeakening Headshot
51.9% vs Kelvin
+3.8% based on 105,311 matches
Weakening Headshot
$ 1,600
+60 Bonus Health
Passive

Landing a Headshot on Heroes reduces their Bullet Resist.

12s Debuff Duration
-13% Bullet Resist
Upgrades:
Crippling Headshot
Tier 3 — 3,000
Vitality
Fury TranceFury Trance
53.2% vs Kelvin
+5.1% based on 62,228 matches
Fury Trance
$ 3,200
+18% Bullet Lifesteal
+100 Bonus Health
Active

Grants Fire Rate and Spirit Resistance but Silences you and disables stamina usage and regeneration.

18s Cooldown
6s Duration
30% Fire Rate
+40% Spirit Resist
Components:
Bullet Lifesteal
Spirit
Superior DurationSuperior Duration
51.1% vs Kelvin
+3.0% based on 721,661 matches
Superior Duration
$ 3,200
+8% Bullet Resist
Passive

Increases the duration of your abilities and items.

+28% Ability Duration
0% > +28%
Components:
Duration Extender
Tier 4 — 6,200
Weapon
SilencerSilencer
59.4% vs Kelvin
+11.3% based on 121,793 matches
Silencer
$ 6,400
+15% Spirit Resist
Passive

Your bullets reduce the target's outgoing spirit damage.

6s Debuff Duration
-25% Spirit Damage Reduction
Passive

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

2.5s Silence Duration
10s Immunity Duration
1.04% Buildup Per Shot
FrenzyFrenzy
58.7% vs Kelvin
+10.6% based on 55,859 matches
Frenzy
$ 6,400
+0.75m m Move Speed
+15% Spirit Resist
+10% Fire Rate
Passive

While you are below 50% health, you gain stat bonuses.

2.5m m/s Move Speed
25% Fire Rate
20% Spirit Resist
Shadow WeaveShadow Weave
58.1% vs Kelvin
+10.0% based on 10,994 matches
Shadow Weave
$ 6,400
+10 Out of Combat Regen
+1.5mm Sprint Speed
Active


Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage.

18mm Spot Radius
+5mm Invis Sprint Speed
8s Ambush Duration
18s Stealth Duration
32% Ambush Fire Rate
35 Ambush Spirit Power
25% Ambush Melee Damage
Vitality
Phantom StrikePhantom Strike
55.4% vs Kelvin
+7.4% based on 71,827 matches
Phantom Strike
$ 6,400
+15% Weapon Damage
+8 Spirit Power
Active

Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.

25mm Cast Range
35s Cooldown
3s Debuff Duration
50% Move Speed
75 Impact Damage
Diviner's KevlarDiviner's Kevlar
55.3% vs Kelvin
+7.2% based on 44,879 matches
Diviner's Kevlar
$ 6,400
+15% Ability Duration
Passive

Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.

20s Buff Duration
40s Cooldown
1000 Barrier
+35 Spirit Power
InhibitorInhibitor
55.3% vs Kelvin
+7.2% based on 161,855 matches
Inhibitor
$ 6,400
+25% Weapon Damage
+150 Bonus Health
Passive

Your bullets build up to reduce the target's outgoing damage and apply healing reduction.

5s Debuff Duration
0.77% Buildup Per Shot
-30% Damage Penalty
-40% Healing Reduction
Spirit
ScourgeScourge
56.9% vs Kelvin
+8.8% based on 42,274 matches
Scourge
$ 6,400
+100 Bonus Health
+4% Ability Cooldown Reduction
Active

Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health.
Can be self cast.

10s Duration
35mm Cast Range
35s Cooldown
10mm Radius
3.5% Max Health per second
+40% Spirit Resist
Mystic ReverbMystic Reverb
54.9% vs Kelvin
+6.8% based on 263,945 matches
Mystic Reverb
$ 6,400
+10% Spirit Lifesteal
Passive

Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.

16mm Radius
3s Delay Duration
6.25s Cooldown
50% Damage
+27% Imbued Lifesteal
40% Movement Slow
Spirit BurnSpirit Burn
54.7% vs Kelvin
+6.6% based on 391,706 matches
Spirit Burn
$ 6,400
+6% Ability Range
Passive

Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.

20s Cooldown
12mm Explosion Radius
8s Debuff Duration
-70% Healing Reduction
500 Damage Threshold
110 Explosion Damage
24 Damage Per Second

Situational Counters

Items picked specifically against this hero
Tier 1 — 500
Spirit
Mystic ExpansionMystic Expansion
48.6% vs Kelvin
+0.5% based on 1,140,472 matches
Mystic Expansion
$ 800
Passive

Imbue an ability to increase its range and effect radius.

+20% Ability Range
0% > +20%
Upgrades:
Greater Expansion
Tier 2 — 1,250
Weapon
Slowing BulletsSlowing Bullets
48.9% vs Kelvin
+0.8% based on 272,536 matches
Slowing Bullets
$ 1,600
+15% Weapon Damage
Passive

Your bullets build up a Movement Slow on enemies.

-25% Dash Distance
3.5s Slow Duration
0.7% Buildup Per Shot
30% Move Speed
Upgrades:
Weighted Shots
StalkerStalker
48.8% vs Kelvin
+0.7% based on 166,633 matches
Stalker
$ 1,600
-50% Footstep Sound Distance
+50 Bonus Health

Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resistbullet resist, and are revealed through walls.

6s Cooldown
5s Debuff Duration
8mm Close Range
17 Damage Per Second
-6% Bullet Resist
+1.5m m Move Speed
Split ShotSplit Shot
48.3% vs Kelvin
+0.2% based on 50,939 matches
Split Shot
$ 1,600
Active

Make your weapon fire multishot.

Hitting more than one Hero per attack will grant a stacking weapon damage bonus.

Targets can only be hit once per multishot.

24s Cooldown
5s Buff Duration
6 Max Stacks
12s Stack Duration
5 Weapon Multishot
10% Weapon Damage per Stack
Recharging RushRecharging Rush
48.2% vs Kelvin
+0.1% based on 309,779 matches
Recharging Rush
$ 1,600
+20% Max Ammo
+10% Weapon Damage

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

24s Cooldown
3.5s Time Frame
200 Damage Threshold
Spirit Shredder BulletsSpirit Shredder Bullets
48.1% vs Kelvin
+0.1% based on 139,817 matches
Spirit Shredder Bullets
$ 1,600
Passive

Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.

8s Debuff Duration
-8% Spirit Resist
+12% Spirit Lifesteal
Upgrades:
Spirit Rend
Spirit
Duration ExtenderDuration Extender
50.1% vs Kelvin
+2.0% based on 601,517 matches
Duration Extender
$ 1,600
Passive

Imbue an ability to increase its Duration.

+22% Ability Duration
0% > +22%
Upgrades:
Superior Duration
Arcane SurgeArcane Surge
48.5% vs Kelvin
+0.4% based on 206,068 matches
Arcane Surge
$ 1,600
+1 Stamina
+12% Stamina Recovery
Passive

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

7s Duration
+12% Ability Range
+15% Ability Duration
20 Spirit Power
Components:
Extra Stamina
Tier 3 — 3,000
Weapon
Blood TributeBlood Tribute
50.8% vs Kelvin
+2.7% based on 28,677 matches
Blood Tribute
$ 3,200
+8% Spirit Resist
+4 Out of Combat Regen
Active

Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.

+35% Fire Rate
+40% Debuff Resist
+2.0m m Move Speed
50/s Health Drain
Heroic AuraHeroic Aura
50.9% vs Kelvin
+2.8% based on 85,522 matches
Heroic Aura
$ 3,200
+1.5mm Sprint Speed
Passive

Provides Bullet Resist to nearby friendly units.

30mm Radius
+15% Bullet Resist
Active

Provides move speed and fire rate to you and nearby allies. Minions get double value.

30mm Active Radius
7s Duration
25s Cooldown
+2.25mm Move Speed
+26% Fire Rate
HeadhunterHeadhunter
48.3% vs Kelvin
+0.3% based on 192,515 matches
Headhunter
$ 3,200
+5% Weapon Damage
+50 Bonus Health
Passive

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

+1.75m m Move Speed
3s Move Speed Duration
8s Cooldown
+75 Head Shot Bonus Damage
4% Heal Per Headshot
Components:
Headshot Booster
Weighted ShotsWeighted Shots
48.1% vs Kelvin
+0.0% based on 173,066 matches
Weighted Shots
$ 3,200
+40% Weapon Damage
0% > +40%
+20% Debuff Resist
-14% Stamina Recovery
-0.5m m Move Speed
Passive

Your bullets build up a Movement Slow on enemies.

-25% Dash Distance
3.5s Slow Duration
0.7% Buildup Per Shot
30% Move Speed
Components:
Slowing Bullets
Vitality
Warp StoneWarp Stone
50.0% vs Kelvin
+2.0% based on 294,089 matches
Warp Stone
$ 3,200
Active

Teleport straight ahead, gaining Bullet Resist.

6s Buff Duration
16s Cooldown
11mm Teleport Range
+30% Bullet Resist
Healing NovaHealing Nova
49.5% vs Kelvin
+1.5% based on 130,357 matches
Healing Nova
$ 3,200
+5% Ability Range
8 Spirit Power
Active

Heal yourself and nearby allies.

60s Cooldown
2s Regen Duration
18mm Radius
325 Total HP Regen
Components:
Healing Rite
FortitudeFortitude
48.2% vs Kelvin
+0.1% based on 290,491 matches
Fortitude
$ 3,200
+375 Bonus Health
0 > +375
Passive

After not taking damage for a period, gain health regen.

+10 s Restore Delay
+2 % Max Health Regen
Passive

When you are above 75% health, you have bonus Move Speed.

+1.25m m Move Speed
Components:
Extra Health
Tier 4 — 6,200
Vitality
Siphon BulletsSiphon Bullets
54.5% vs Kelvin
+6.4% based on 96,438 matches
Siphon Bullets
$ 6,400
+15% Weapon Damage
+10% Bullet Resist
Passive

Your bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires.

17s Steal Duration
1.2s Max Frequency
2.5% Max HP Steal
WitchmailWitchmail
54.4% vs Kelvin
+6.3% based on 118,250 matches
Witchmail
$ 6,400
+20% Spirit Resist
+14 Spirit Power

Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown.

1s Cooldown
75 Damage Threshold
4s Cooldown Reduction per Hit
ColossusColossus
53.9% vs Kelvin
+5.8% based on 72,386 matches
Colossus
$ 6,400
+300 Bonus Health
0 > +300
15% Base Health
0% > 15%
+15% Weapon Damage
Active

Grow larger in size, gaining bullet resistbullet resist, spirit resistspirit resist, and melee damagemelee damage.

Nearby enemies suffer from slowslow and have reduced dash speed.

14mm Radius
7s Duration
37s Cooldown
20% Model Scale
35% Bullet Resist
35% Spirit Resist
+30% Melee Damage
30% Move Speed
Components:
Extra Health
Divine BarrierDivine Barrier
52.1% vs Kelvin
+4.0% based on 127,793 matches
Divine Barrier
$ 6,400
+10% Ability Range
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

45s Cooldown
6s Buff Duration
40mm Cast Range
600 Barrier
+2.75m m Move Speed
Components:
Guardian Ward
Spirit
Ethereal ShiftEthereal Shift
53.8% vs Kelvin
+5.8% based on 32,889 matches
Ethereal Shift
$ 6,400
Active

You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.
Can be canceled early.
Activation cancels any active ability.

+20 Spirit Power (after proc)
+30% Spirit Resist
+3m m Move Speed
35s Cooldown
5s Buff Duration
2.5m m Float Speed
4.0s Duration
Echo ShardEcho Shard
51.1% vs Kelvin
+3.0% based on 189,991 matches
Echo Shard
$ 6,400
+5% Fire Rate
+5% Spirit Resist
+5% Bullet Resist
Active

Reset the cooldown of the imbued non-ultimate ability.

Vortex WebVortex Web
50.4% vs Kelvin
+2.3% based on 113,253 matches
Vortex Web
$ 6,400
+8% Ability Range
+0.75mm Sprint Speed
Active

Throw a vacuum grenade, pulling all enemies into a small area and applying Slowing Hex.

Alt Cast to Target Unit Directly.

4.0s Duration
42s Cooldown
-40% Dash Distance
12mm Capture Radius
35% Move Speed
Components:
Slowing Hex

Trap Picks

Bought often against this hero but statistically don't help
Tier 1 — 500
Spirit
Golden Goose EggGolden Goose Egg
46.4% vs Kelvin
-1.7% based on 172,596 matches
Golden Goose Egg
$ 800
-10% Damage Penalty
0% > -10%
+1mm Sprint Speed
+1 Out of Combat Regen
Active

Hatch the egg, gaining souls and permanent buffs.

The value of the egg grows the longer you hold onto it.

Gain a permanent buff per 100 Souls accrued when hatched.

90 Soul Value per Minute
Tier 3 — 3,000
Vitality
Metal SkinMetal Skin
36.6% vs Kelvin
-11.5% based on 151,507 matches
Metal Skin
$ 3,200
+12% Bullet Resist
Active

Become immune to bullets.

-1.5mm Active Movespeed Penalty
-20% Dash Distance
5.0s Duration
24s Cooldown
Spirit
DecayDecay
43.1% vs Kelvin
-5.0% based on 60,791 matches
Decay
$ 3,200
+8 Spirit Power
+65 Bonus Health
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

10s Duration
32s Cooldown
20mm Cast Range
2.6%/sec Bleed Damage
-50% Healing Reduction
Silence WaveSilence Wave
45.1% vs Kelvin
-3.0% based on 107,111 matches
Silence Wave
$ 3,200
+50 Bonus Health
Active

Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.

40mm Cast Range
3s Silence Duration
42s Cooldown
75 Damage

Situational counters are items bought disproportionately often against this hero. Universally effective items are popular picks that show a statistically significant win rate advantage in these matchups.

Popular Items

Tier 1 — 500
Weapon
1Monster RoundsMonster Rounds
WR55.2% PR5.2%
Monster Rounds
$ 800
+25% Weapon Damage vs. NPCs
0% > +25%
+25% Bullet Resist vs. NPCs
0% > +25%
+1 Out of Combat Regen
Upgrades:
Cultist Sacrifice
2High-Velocity RoundsHigh-Velocity Rounds
WR52.7% PR2.7%
High-Velocity Rounds
$ 800
+60% Bullet Velocity
0% > +60%
+8% Weapon Damage
Upgrades:
Armor Piercing Rounds
Express Shot
3Close QuartersClose Quarters
WR49.2% PR1.0%
Close Quarters
$ 800
+20% Melee Resist
Passive

Deal additional Weapon Damage when in close range to your target.

15mm Close Range
+20% Weapon Damage (within Range)
Upgrades:
Point Blank
4Restorative ShotRestorative Shot
WR49.4% PR0.9%
Restorative Shot
$ 800
+6% Weapon Damage

Your next bullet will heal you based on what target you hit.

6s Cooldown
50 Healing From Heroes
15 Healing From NPCs / Orbs
5Extended MagazineExtended Magazine
WR42.4% PR0.2%
Extended Magazine
$ 800
+30% Max Ammo
0% > +30%
+8% Weapon Damage
Upgrades:
Escalating Resilience
Titanic Magazine
6Rapid RoundsRapid Rounds
WR41.5% PR0.2%
Rapid Rounds
$ 800
+9% Fire Rate
0% > +9%
Upgrades:
Swift Striker
Burst Fire
7Headshot BoosterHeadshot Booster
WR43.5% PR0.1%
Headshot Booster
$ 800
+30 Bonus Health
Passive

Your next headshot against an enemy Hero deals bonus weapon damage.

9s Cooldown
+45 Head Shot Bonus Damage
Upgrades:
Headhunter
Vitality
1Healing RiteHealing Rite
WR53.2% PR5.1%
Healing Rite
$ 800
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

70s Cooldown
20s Regen Duration
30mm Cast Range
300 Total HP Regen
+2mm Sprint Speed
Upgrades:
Healing Nova
Rescue Beam
2Extra RegenExtra Regen
WR52.5% PR4.0%
Extra Regen
$ 800
+3 Health Regen
0 > +3
+1 Out of Combat Regen
Upgrades:
Healing Booster
3Sprint BootsSprint Boots
WR48.7% PR2.2%
Sprint Boots
$ 800
+2.0mm Sprint Speed
0m > +2.0mm
+2 Out of Combat Regen
Upgrades:
Trophy Collector
Enduring Speed
4Extra StaminaExtra Stamina
WR51.2% PR1.5%
Extra Stamina
$ 800
+1 Stamina
0 > +1
+12% Stamina Recovery
Upgrades:
Stamina Mastery
Kinetic Dash
Arcane Surge
5RebuttalRebuttal
WR52.8% PR1.1%
Rebuttal
$ 800
2s Parry Cooldown
+18% Melee Resist
+75 Bonus Health
Passive

On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.

6s Buff Duration
+30% Bonus Damage
6Extra HealthExtra Health
WR47.5% PR0.9%
Extra Health
$ 800
+210 Bonus Health
0 > +210
Upgrades:
Colossus
Fortitude
7Melee LifestealMelee Lifesteal
WR46.4% PR0.1%
Melee Lifesteal
$ 800
+12% Melee Damage
0% > +12%
Passive

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

8s Cooldown
100 Heal on Melee Hit
Upgrades:
Lifestrike
Spirit
1Mystic ExpansionMystic Expansion
WR49.8% PR16.2%
Mystic Expansion
$ 800
Passive

Imbue an ability to increase its range and effect radius.

+20% Ability Range
0% > +20%
Upgrades:
Greater Expansion
2Extra ChargeExtra Charge
WR49.0% PR8.7%
Extra Charge
$ 800
+1 Bonus Ability Charges
0 > +1
7 Bonus Spirit Power for Charged Abilities
Upgrades:
Rapid Recharge
3Mystic BurstMystic Burst
WR51.2% PR5.7%
Mystic Burst
$ 800
Passive

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

14s Charge-Up Time
40 Bonus Damage
Upgrades:
Tankbuster
4Rusted BarrelRusted Barrel
WR49.6% PR2.8%
Rusted Barrel
$ 800
+50 Bonus Health
+0.5mm Sprint Speed
Active

Target an enemy to reduce their Fire Rate and Bullet Resistance.

32mm Cast Range
5s Duration
16s Cooldown
undefined Damage
32% Fire Rate
-8% Bullet Resist
Upgrades:
Disarming Hex
5Mystic RegenerationMystic Regeneration
WR49.8% PR2.6%
Mystic Regeneration
$ 800
+50 Bonus Health
Passive

Dealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.

6s Regeneration Duration
4 HP/s Regeneration
Upgrades:
Radiant Regeneration
6Extra SpiritExtra Spirit
WR48.0% PR2.6%
Extra Spirit
$ 800
+10 Spirit Power
0 > +10
Upgrades:
Improved Spirit
Surge of Power
7Golden Goose EggGolden Goose Egg
WR53.1% PR1.0%
Golden Goose Egg
$ 800
-10% Damage Penalty
0% > -10%
+1mm Sprint Speed
+1 Out of Combat Regen
Active

Hatch the egg, gaining souls and permanent buffs.

The value of the egg grows the longer you hold onto it.

Gain a permanent buff per 100 Souls accrued when hatched.

90 Soul Value per Minute
8Spirit StrikeSpirit Strike
WR41.3% PR0.1%
Spirit Strike
$ 800
Passive

When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

6s Duration
8s Cooldown
40 Spirit Damage
-6% Spirit Resist
Upgrades:
Spirit Snatch
Tier 2 — 1,250
Weapon
1FleetfootFleetfoot
WR51.4% PR8.8%
Fleetfoot
$ 1,600
35% Slide Distance
+6% Bullet Resist
Passive

Removes the Move Speed penalty while shooting.

Active

Gain bonus Move Speed and Slow Resistance.

5s Duration
16s Cooldown
+3.0mm Move Speed
+35% Slow Resist
2Recharging RushRecharging Rush
WR47.8% PR4.0%
Recharging Rush
$ 1,600
+20% Max Ammo
+10% Weapon Damage

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

24s Cooldown
3.5s Time Frame
200 Damage Threshold
3Titanic MagazineTitanic Magazine
WR44.4% PR2.9%
Titanic Magazine
$ 1,600
+100% Max Ammo
0% > +100%
+14% Weapon Damage
Components:
Extended Magazine
4Swift StrikerSwift Striker
WR44.0% PR2.6%
Swift Striker
$ 1,600
+20% Fire Rate
0% > +20%
undefined% Weapon Damage
+0.75mm Sprint Speed
Components:
Rapid Rounds
5Intensifying MagazineIntensifying Magazine
WR42.2% PR1.5%
Intensifying Magazine
$ 1,600
+20% Max Ammo
% Weapon Damage
Passive

Increases Weapon Damage as you continuously fire your weapon.

45% Max Weapon Damage
2.5s Time for Max Damage
6Opening RoundsOpening Rounds
WR52.3% PR0.6%
Opening Rounds
$ 1,600
+0% Weapon Damage
+10 Spirit Power
Passive

Your attacks have additional Weapon Damage against enemies above 50% health.

45% Weapon Damage
7Mystic ShotMystic Shot
WR52.9% PR0.3%
Mystic Shot
$ 1,600
7 Spirit Power

Your next bullet deals bonus spirit damage.

8s Cooldown
+40 Spirit Damage
8Melee ChargeMelee Charge
WR47.0% PR0.2%
Melee Charge
$ 1,600
50% Heavy Melee Distance
0% > 50%
+10% Melee Damage
+6% Bullet Resist
Passive

Your next Heavy Melee attack against an enemy deals increased damage.

7s Cooldown
25% Bonus Heavy Damage
Upgrades:
Crushing Fists
9Kinetic DashKinetic Dash
WR48.5% PR0.2%
Kinetic Dash
$ 1,600
+1 Stamina
+12% Stamina Recovery
Passive

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

7s Duration
+25% Fire Rate
+6 Temporary Ammo
Components:
Extra Stamina
10Slowing BulletsSlowing Bullets
WR43.5% PR0.2%
Slowing Bullets
$ 1,600
+15% Weapon Damage
Passive

Your bullets build up a Movement Slow on enemies.

-25% Dash Distance
3.5s Slow Duration
0.7% Buildup Per Shot
30% Move Speed
Upgrades:
Weighted Shots
Vitality
1Enduring SpeedEnduring Speed
WR53.3% PR55.1%
Enduring Speed
$ 1,600
+2.0m m Move Speed
0 m > +2.0m m
+2 Out of Combat Regen
Passive

Reduces the effect of enemy Move Speed penalties.

+25% Slow Resist
Upgrades:
Juggernaut
Components:
Sprint Boots
2Healing BoosterHealing Booster
WR48.5% PR44.5%
Healing Booster
$ 1,600
+3 Health Regen
+1 Out of Combat Regen
Passive

Increases the effectiveness of your healing.

+20% Healing Effectiveness
Upgrades:
Healing Tempo
Components:
Extra Regen
3HealbaneHealbane
WR52.9% PR27.3%
Healbane
$ 1,600
+7 Spirit Power
0 > +7
Passive

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

8s Duration
-35% Healing Reduction
275 Heal On Hero Kill
4Guardian WardGuardian Ward
WR47.2% PR15.6%
Guardian Ward
$ 1,600
+8% Ability Range
0% > +8%
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

45s Cooldown
6s Buff Duration
40mm Cast Range
200 Barrier
+2.75m m Move Speed
Upgrades:
Divine Barrier
5Enchanter's EmblemEnchanter's Emblem
WR54.9% PR12.7%
Enchanter's Emblem
$ 1,600
+18% Spirit Resist
0% > +18%
+2 Out of Combat Regen
Passive

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

+15 Spirit Power
+5% Ability Cooldown Reduction
6Spirit LifestealSpirit Lifesteal
WR55.1% PR10.6%
Spirit Lifesteal
$ 1,600
+16% Spirit Lifesteal
0% > +16%
+70 Bonus Health
+6 Spirit Power
Upgrades:
Infuser
7Battle VestBattle Vest
WR48.9% PR2.3%
Battle Vest
$ 1,600
+18% Bullet Resist
0% > +18%
+3 Out of Combat Regen
Passive

While you are above 65% health, gain weapon damage and bonus fire rate.

+15% Weapon Damage
+7% Fire Rate
8Reactive BarrierReactive Barrier
WR49.2% PR1.9%
Reactive Barrier
$ 1,600
+6% Spirit Resist
Passive

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

40s Cooldown
10s Duration
325 Barrier
9Spirit ShieldingSpirit Shielding
WR46.8% PR1.7%
Spirit Shielding
$ 1,600
+2.5 Out of Combat Regen
Passive

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

225 Damage Threshold
3.5s Time Frame
8s Barrier Duration
45s Cooldown
300 Barrier
+1.75m m Move Speed
10Debuff ReducerDebuff Reducer
WR46.0% PR1.6%
Debuff Reducer
$ 1,600
Passive

Reduces the duration of all negative effects applied to you.

+25% Debuff Resist
Upgrades:
Spellbreaker
Unstoppable
Spirit
1Arcane SurgeArcane Surge
WR51.4% PR27.7%
Arcane Surge
$ 1,600
+1 Stamina
+12% Stamina Recovery
Passive

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

7s Duration
+12% Ability Range
+15% Ability Duration
20 Spirit Power
Components:
Extra Stamina
2Improved SpiritImproved Spirit
WR44.5% PR26.4%
Improved Spirit
$ 1,600
+18 Spirit Power
0 > +18
+1.5 Out of Combat Regen
Upgrades:
Boundless Spirit
Components:
Extra Spirit
3Mystic SlowMystic Slow
WR51.7% PR21.4%
Mystic Slow
$ 1,600
+30 Bonus Health
+0.75mm Sprint Speed
Passive

When the target takes spirit damage, they have their Move Speed reduced.

2s Duration
30% Movement Slow
-12% Dash Distance
Upgrades:
Lightning Scroll
4Mystic VulnerabilityMystic Vulnerability
WR48.0% PR10.0%
Mystic Vulnerability
$ 1,600
+8% Spirit Resist
Passive

When an enemy takes spirit damage, they have their spirit resistspirit resist reduced.

7s Duration
-8% Spirit Resist
Upgrades:
Escalating Exposure
5Duration ExtenderDuration Extender
WR52.6% PR7.2%
Duration Extender
$ 1,600
Passive

Imbue an ability to increase its Duration.

+22% Ability Duration
0% > +22%
Upgrades:
Superior Duration
6Slowing HexSlowing Hex
WR51.3% PR6.1%
Slowing Hex
$ 1,600
+0.5mm Sprint Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

25mm Cast Range
3.5s Duration
27s Cooldown
20% Move Speed
-30% Dash Distance
Upgrades:
Vortex Web
7SuppressorSuppressor
WR48.8% PR5.6%
Suppressor
$ 1,600
+6 Spirit Power
+50 Bonus Health
Passive

When you deal spirit damage to enemies, you also reduce their Fire Rate.

28% Fire Rate
5s Duration
8Compress CooldownCompress Cooldown
WR48.0% PR5.4%
Compress Cooldown
$ 1,600
Passive

Imbue an ability to reduce its Cooldown.

+18% Ability Cooldown Reduction
0% > +18%
Upgrades:
Superior Cooldown
9Quicksilver ReloadQuicksilver Reload
WR41.8% PR1.8%
Quicksilver Reload
$ 1,600
Passive

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

18s Charge-Up Time
44 Damage
+10% Fire Rate
100% Bullets Reloaded
Upgrades:
Mercurial Magnum
10Bullet Resist ShredderBullet Resist Shredder
WR49.8% PR0.9%
Bullet Resist Shredder
$ 1,600
+8% Bullet Resist
+65 Bonus Health
Passive

Reduces Bullet Resist on enemies when you deal spirit damage.

8s Duration
-10% Bullet Resist
Tier 3 — 3,000
Weapon
1Alchemical FireAlchemical Fire
WR53.3% PR2.4%
Alchemical Fire
$ 3,200
8 Spirit Power
Active

Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

95 Max DPS
10mm Radius
5s Duration
30s Cooldown
45 Damage Per Second
-7% Bullet Resist
2Point BlankPoint Blank
WR45.7% PR2.3%
Point Blank
$ 3,200
+75 Bonus Health
+30% Melee Resist
Passive

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

2s Slow Duration
15mm Close Range
+50% Weapon Damage (within Range)
25% Move Speed
Components:
Close Quarters
3Heroic AuraHeroic Aura
WR56.1% PR1.7%
Heroic Aura
$ 3,200
+1.5mm Sprint Speed
Passive

Provides Bullet Resist to nearby friendly units.

30mm Radius
+15% Bullet Resist
Active

Provides move speed and fire rate to you and nearby allies. Minions get double value.

30mm Active Radius
7s Duration
25s Cooldown
+2.25mm Move Speed
+26% Fire Rate
4Toxic BulletsToxic Bullets
WR45.6% PR1.4%
Toxic Bullets
$ 3,200

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

4s Duration
1.28% Buildup Per Shot
1.7%/sec Bleed Damage
-35% Healing Reduction
5Ballistic EnchantmentBallistic Enchantment
WR51.7% PR1.3%
Ballistic Enchantment
$ 3,200
Passive

Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

14s Duration
+5% Non-Hero Weapon Damage
8 Non-Hero Stack Limit
+20% Weapon Damage per Stack
+20% Ability Range
6Burst FireBurst Fire
WR44.2% PR1.2%
Burst Fire
$ 3,200
50% Slide Distance
0% > 50%
+10% Fire Rate
0% > +10%

Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.

4.5s Duration
9s Cooldown
+32% Fire Rate
+1.25m m Move Speed
Components:
Rapid Rounds
7Cultist SacrificeCultist Sacrifice
WR46.0% PR1.1%
Cultist Sacrifice
$ 3,200
+2 Out of Combat Regen
+30% Weapon Damage vs. NPCs (against NPCs)
+30% Bullet Resist vs. NPCs (against NPCs)
Active

Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.

270s Cooldown
160s Duration
+8% Weapon Damage
+50 Bonus Health
+12% Ability Range
Components:
Monster Rounds
8Weighted ShotsWeighted Shots
WR48.1% PR0.5%
Weighted Shots
$ 3,200
+40% Weapon Damage
0% > +40%
+20% Debuff Resist
-14% Stamina Recovery
-0.5m m Move Speed
Passive

Your bullets build up a Movement Slow on enemies.

-25% Dash Distance
3.5s Slow Duration
0.7% Buildup Per Shot
30% Move Speed
Components:
Slowing Bullets
9Hollow PointHollow Point
WR44.7% PR0.3%
Hollow Point
$ 3,200
+4.5 Out of Combat Regen
+125 Bonus Health
Passive

When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.

8s Debuff Duration
+35% Weapon Damage
-9% Bullet Resist
10Express ShotExpress Shot
WR46.5% PR0.3%
Express Shot
$ 3,200
+60% Bullet Velocity
0% > +60%
+8% Weapon Damage
Passive

Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.

+100% Bullet Velocity
2 Extra Ammo Consumed
8s Cooldown
+125% Weapon Damage
+40% Secondary Fire Weapon Damage
Components:
High-Velocity Rounds
Vitality
1Rescue BeamRescue Beam
WR51.4% PR29.5%
Rescue Beam
$ 3,200
+0.75mm Sprint Speed
+6% Ability Range
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

2.5s Channel Duration
32mm Cast Range
60s Cooldown
20% Heal Amount
+0m m Move Speed
Components:
Healing Rite
2Healing NovaHealing Nova
WR51.7% PR15.1%
Healing Nova
$ 3,200
+5% Ability Range
8 Spirit Power
Active

Heal yourself and nearby allies.

60s Cooldown
2s Regen Duration
18mm Radius
325 Total HP Regen
Components:
Healing Rite
3Spirit ResilienceSpirit Resilience
WR49.9% PR13.8%
Spirit Resilience
$ 3,200
+30% Spirit Resist
0% > +30%
Passive

When below 50% health, gain additional Spirit Resist.

50
+15% Spirit Resist
4Trophy CollectorTrophy Collector
WR55.9% PR13.3%
Trophy Collector
$ 3,200
+2.0mm Sprint Speed
0m > +2.0mm
+4 Out of Combat Regen
Passive

Whenever you score an assist or kill, gain extra health, sprint, ability range and passive soul generation. This effect stacks and persists through death.

16 Max Stacks
+20 Bonus Health
+0.15mm Sprint Speed
+1% Ability Range
25 Souls per Minute
Components:
Sprint Boots
5Bullet ResilienceBullet Resilience
WR46.8% PR5.9%
Bullet Resilience
$ 3,200
+30% Bullet Resist
0% > +30%
Passive

When below 50% health, gain additional Bullet Resist.

50
+15% Bullet Resist
6Warp StoneWarp Stone
WR54.6% PR4.1%
Warp Stone
$ 3,200
Active

Teleport straight ahead, gaining Bullet Resist.

6s Buff Duration
16s Cooldown
11mm Teleport Range
+30% Bullet Resist
7CounterspellCounterspell
WR50.1% PR3.9%
Counterspell
$ 3,200
+75 Bonus Health
+8 Spirit Power
Passive

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

6s Buff Duration
20s Cooldown
0.8s Spell Parry Duration
150 Healing
20 Spirit Power
+1.75m m Move Speed
8Metal SkinMetal Skin
WR39.3% PR3.3%
Metal Skin
$ 3,200
+12% Bullet Resist
Active

Become immune to bullets.

-1.5mm Active Movespeed Penalty
-20% Dash Distance
5.0s Duration
24s Cooldown
9FortitudeFortitude
WR51.5% PR3.0%
Fortitude
$ 3,200
+375 Bonus Health
0 > +375
Passive

After not taking damage for a period, gain health regen.

+10 s Restore Delay
+2 % Max Health Regen
Passive

When you are above 75% health, you have bonus Move Speed.

+1.25m m Move Speed
Components:
Extra Health
10Dispel MagicDispel Magic
WR50.1% PR2.8%
Dispel Magic
$ 3,200
+16% Spirit Resist
0% > +16%
Active

Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus.
Cannot be used while Stunned or Slept.

40s Cooldown
+2mm Move Speed
3s Buff Duration
250 HP Healed On Activate
Spirit
1Rapid RechargeRapid Recharge
WR53.2% PR73.8%
Rapid Recharge
$ 3,200
+2 Bonus Ability Charges
0 > +2
+30% Faster Time Between Charges
0% > +30%
14% Cooldown Reduction For Charged Abilities
10 Bonus Spirit Power for Charged Abilities
Components:
Extra Charge
2Greater ExpansionGreater Expansion
WR54.6% PR63.3%
Greater Expansion
$ 3,200
+10% Spirit Resist
Passive

Increases the range and effect radius of your abilities and items.

+30% Ability Range
0% > +30%
Components:
Mystic Expansion
3Superior DurationSuperior Duration
WR55.3% PR39.1%
Superior Duration
$ 3,200
+8% Bullet Resist
Passive

Increases the duration of your abilities and items.

+28% Ability Duration
0% > +28%
Components:
Duration Extender
4Superior CooldownSuperior Cooldown
WR52.1% PR33.4%
Superior Cooldown
$ 3,200
+4 Out of Combat Regen
Passive

Reduces the Cooldown of your abilities.

+20% Ability Cooldown Reduction
0% > +20%
Upgrades:
Transcendent Cooldown
Components:
Compress Cooldown
5TankbusterTankbuster
WR53.8% PR24.8%
Tankbuster
$ 3,200
+50 Bonus Health
Passive

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

14s Charge-Up Time
40 Damage
8% Current Health Bonus Damage
Components:
Mystic Burst
6Surge of PowerSurge of Power
WR51.7% PR14.5%
Surge of Power
$ 3,200
Passive

Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.

8s Move Speed Duration
14s Cooldown
+24 Imbued Ability Spirit Power
20% Fire Rate Bonus
+1.75m m Move Speed
Components:
Extra Spirit
7Torment PulseTorment Pulse
WR59.8% PR11.6%
Torment Pulse
$ 3,200
+100 Bonus Health
+15% Melee Resist
Passive

Periodically deals spirit damage to the closest two enemies nearby.

9mm Pulse Radius
1.4s Cooldown
25 Pulse Damage
8KnockdownKnockdown
WR49.2% PR10.3%
Knockdown
$ 3,200
+75 Bonus Health
+5% Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.

45mm Cast Range
0.5s Stun Duration
9Radiant RegenerationRadiant Regeneration
WR53.6% PR8.8%
Radiant Regeneration
$ 3,200
+90 Bonus Health
Passive

Dealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.

6s Regeneration Duration
4 HP/s Regeneration

Heal and gain bonus Movement Speed for a short duration when you cast an ability.

6s Cooldown
3s Duration
70 Healing on Ability Cast
+1.75m m Move Speed
Components:
Mystic Regeneration
10Disarming HexDisarming Hex
WR42.8% PR5.9%
Disarming Hex
$ 3,200
+75 Bonus Health
+0.75mm Sprint Speed
Active

Disarms enemy target and reduces their Bullet Resist.

32mm Cast Range
4s Duration
16s Cooldown
-13% Bullet Resist
Components:
Rusted Barrel
Tier 4 — 6,200
Weapon
1Glass CannonGlass Cannon
WR54.3% PR0.6%
Glass Cannon
$ 6,400
+80% Weapon Damage
-15% Max Health
Passive

Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.

7% Fire Rate per Kill
2RicochetRicochet
WR50.8% PR0.4%
Ricochet
$ 6,400
+18% Fire Rate
0% > +18%

Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.

2 Ricochet Targets
13mm Ricochet Range
65% Ricochet Damage
3Armor Piercing RoundsArmor Piercing Rounds
WR50.3% PR0.3%
Armor Piercing Rounds
$ 6,400
+60% Bullet Velocity
+8% Weapon Damage

Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.

55% Proc Chance
Components:
High-Velocity Rounds
4Lucky ShotLucky Shot
WR55.1% PR0.3%
Lucky Shot
$ 6,400
+30% Max Ammo

Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.

25% Proc Chance
100% Bonus Weapon Damage
5Spiritual OverflowSpiritual Overflow
WR56.5% PR0.2%
Spiritual Overflow
$ 6,400
+15% Spirit Lifesteal
Passive

Gain bonus Fire Rate, Spirit Power and Ability Duration by charging up when shooting enemy heroes.

0.75% Buildup Per Shot
15s Duration
+32% Fire Rate
+40 Spirit Power (after proc)
+20% Ability Duration
6Crushing FistsCrushing Fists
WR51.8% PR0.2%
Crushing Fists
$ 6,400
60% Heavy Melee Distance
0% > 60%
+20% Melee Damage
+12% Bullet Resist
Passive

Your next Heavy Melee attack against an enemy deals increased damage.

7s Cooldown
25% Bonus Heavy Damage
Passive

Your melee damagemelee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.

0.5s Stun Duration
8s Debuff Duration
15% Ammo
-4% Bullet Resist
6 Max Stacks
Components:
Melee Charge
7SilencerSilencer
WR53.4% PR0.2%
Silencer
$ 6,400
+15% Spirit Resist
Passive

Your bullets reduce the target's outgoing spirit damage.

6s Debuff Duration
-25% Spirit Damage Reduction
Passive

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

2.5s Silence Duration
10s Immunity Duration
1.04% Buildup Per Shot
8Crippling HeadshotCrippling Headshot
WR51.5% PR0.2%
Crippling Headshot
$ 6,400
+125 Bonus Health
Passive

Landing a Headshot on Heroes will reduce their Bullet and Spirit Resist and applies Healing Reduction.

12s Debuff Duration
-16% Bullet Resist
-16% Spirit Resist
-35% Healing Reduction
Components:
Weakening Headshot
9FrenzyFrenzy
WR59.0% PR0.1%
Frenzy
$ 6,400
+0.75m m Move Speed
+15% Spirit Resist
+10% Fire Rate
Passive

While you are below 50% health, you gain stat bonuses.

2.5m m/s Move Speed
25% Fire Rate
20% Spirit Resist
10SpellslingerSpellslinger
WR56.6% PR0.1%
Spellslinger
$ 6,400
+6% Ability Cooldown Reduction
Passive

While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.

6 Max Stacks
18s Buff Duration
+11% Fire Rate
-10% Reload Time
Vitality
1Healing TempoHealing Tempo
WR57.1% PR27.1%
Healing Tempo
$ 6,400
+25% Healing Effectiveness
0% > +25%
+10% Spirit Resist
+6 Health Regen
+4 Out of Combat Regen

Applying heal to yourself or an ally grants the target bonus fire rate and bonus move speed.

Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.

7s Buff Duration
+35% Fire Rate
+1.25m m Move Speed
Components:
Healing Booster
2Divine BarrierDivine Barrier
WR55.8% PR13.7%
Divine Barrier
$ 6,400
+10% Ability Range
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

45s Cooldown
6s Buff Duration
40mm Cast Range
600 Barrier
+2.75m m Move Speed
Components:
Guardian Ward
3JuggernautJuggernaut
WR55.1% PR10.2%
Juggernaut
$ 6,400
+50% Slow Resist
0% > +50%
+2.0m m Move Speed
+25% Melee Resist
+8 Health Regen

Enemies that shoot you have their Fire Rate slowed.

4s Duration
36% Fire Rate
Components:
Enduring Speed
4InfuserInfuser
WR59.9% PR7.3%
Infuser
$ 6,400
+16% Spirit Lifesteal
+10% Spirit Resist
+100 Bonus Health
Active

Gain Spirit Lifesteal and Spirit Power.

30s Cooldown
6s Duration
+80% Spirit Lifesteal
+30 Spirit Power (after proc)
Components:
Spirit Lifesteal
5LeechLeech
WR54.5% PR4.6%
Leech
$ 6,400
+30% Spirit Lifesteal
0% > +30%
+30% Bullet Lifesteal
0% > +30%
+120 Bonus Health
+12% Weapon Damage
+12 Spirit Power
Components:
Bullet Lifesteal
6SpellbreakerSpellbreaker
WR54.7% PR2.7%
Spellbreaker
$ 6,400
+18% Spirit Resist
0% > +18%
+25% Debuff Resist
0% > +25%
Passive

The next instance of high spirit damage you take is significantly reduced.

175 Damage Threshold
9s Cooldown
65% Spirit Damage Reduction
Components:
Debuff Reducer
7WitchmailWitchmail
WR62.2% PR2.7%
Witchmail
$ 6,400
+20% Spirit Resist
+14 Spirit Power

Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown.

1s Cooldown
75 Damage Threshold
4s Cooldown Reduction per Hit
8Plated ArmorPlated Armor
WR50.9% PR2.2%
Plated Armor
$ 6,400
+130 Bonus Health
Passive

Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.

30% Deflection Percent
50% On-Hit Prevention Percent
9Vampiric BurstVampiric Burst
WR49.7% PR1.3%
Vampiric Burst
$ 6,400
+16% Bullet Lifesteal
+10% Bullet Resist
+100 Bonus Health
Active

Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.

75% Ammo
30s Cooldown
4.5s Duration
80% Bullet Lifesteal
34% Fire Rate
Components:
Bullet Lifesteal
10UnstoppableUnstoppable
WR54.2% PR0.7%
Unstoppable
$ 6,400
+25% Debuff Resist
+125 Bonus Health
Active

Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.

65s Cooldown
5.5s Duration
Components:
Debuff Reducer
Spirit
1Boundless SpiritBoundless Spirit
WR56.5% PR62.4%
Boundless Spirit
$ 6,400
+15% Spirit Power
0% > +15%
+30 Spirit Power
+75 Bonus Health
+4 Out of Combat Regen
Components:
Improved Spirit
2Transcendent CooldownTranscendent Cooldown
WR55.1% PR43.8%
Transcendent Cooldown
$ 6,400
+4 Out of Combat Regen
Passive

Reduces the Cooldown of your abilities and items.

+25% Ability Cooldown Reduction
0% > +25%
+25% Item Cooldown Reduction
0% > +25%
Components:
Superior Cooldown
3Escalating ExposureEscalating Exposure
WR60.2% PR29.5%
Escalating Exposure
$ 6,400
-8% Spirit Resist On Spirit Damage
+17% Spirit Resist
Passive

Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.

12 Max Stacks
12s Duration
0.7s Max Frequency Per Target
+4.5% Spirit Amp per Stack
Components:
Mystic Vulnerability
4Spirit BurnSpirit Burn
WR63.0% PR16.8%
Spirit Burn
$ 6,400
+6% Ability Range
Passive

Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.

20s Cooldown
12mm Explosion Radius
8s Debuff Duration
-70% Healing Reduction
500 Damage Threshold
110 Explosion Damage
24 Damage Per Second
5Mystic ReverbMystic Reverb
WR62.6% PR7.3%
Mystic Reverb
$ 6,400
+10% Spirit Lifesteal
Passive

Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.

16mm Radius
3s Delay Duration
6.25s Cooldown
50% Damage
+27% Imbued Lifesteal
40% Movement Slow
6RefresherRefresher
WR59.0% PR6.8%
Refresher
$ 6,400
Active

Reset the cooldown of all your abilities and restore all your charges.

300s Cooldown
7Cursed RelicCursed Relic
WR49.4% PR6.2%
Cursed Relic
$ 6,400
-10% Damage Penalty
Active

Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

55s Cooldown
3.25s Duration
20mm Cast Range
8Mercurial MagnumMercurial Magnum
WR49.6% PR2.2%
Mercurial Magnum
$ 6,400
+20% Max Ammo
+7 Spirit Power
Passive

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

100% Bullets Reloaded
14s Charge-Up Time
25% Base Bullet Damage
60 Damage
+22% Fire Rate
Components:
Quicksilver Reload
9Focus LensFocus Lens
WR58.3% PR1.0%
Focus Lens
$ 6,400
+10% Fire Rate
0% > +10%
Active

Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.

20mm Cast Range
45s Cooldown
12s Resist Reduction Duration
4s Duration
30% Damage On Expire
-9% Spirit Resist
-30 Spirit Power
Components:
Spirit Sap
10ScourgeScourge
WR60.3% PR0.9%
Scourge
$ 6,400
+100 Bonus Health
+4% Ability Cooldown Reduction
Active

Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health.
Can be self cast.

10s Duration
35mm Cast Range
35s Cooldown
10mm Radius
3.5% Max Health per second
+40% Spirit Resist