All Heroes
Patch: 04-10-2026 UpdateData updated: Apr 14, 2026, 12:06 PM
Viscous
Viscous

Viscous

mystic

Skills

Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.

1 Viscous Goo Grenade
2 Viscous Restorative Goo
3 Viscous Telepunch
4 Viscous Goo Bowling Ball

Performance

Current patch
Win Rate 45.7%
Pick Rate 1.4%
4.2
Kills
5.7
Deaths
12.7
Assists
3.00
KDA
19.7K matches analyzed

Universally Effective

Popular items that work especially well against this hero
Tier 2 — 1,250
Weapon
Weakening HeadshotWeakening Headshot
54.0% vs Viscous
+3.0% based on 133,060 matches
Weakening Headshot
$ 1,600
+60 Bonus Health
Passive

Landing a Headshot on Heroes reduces their Bullet Resist.

12s Debuff Duration
-13% Bullet Resist
Upgrades:
Crippling Headshot
Tier 3 — 3,000
Vitality
Fury TranceFury Trance
54.8% vs Viscous
+3.8% based on 79,363 matches
Fury Trance
$ 3,200
+18% Bullet Lifesteal
+100 Bonus Health
Active

Grants Fire Rate and Spirit Resistance but Silences you and disables stamina usage and regeneration.

18s Cooldown
6s Duration
30% Fire Rate
+40% Spirit Resist
Components:
Bullet Lifesteal
Tier 4 — 6,200
Weapon
SilencerSilencer
61.7% vs Viscous
+10.7% based on 155,446 matches
Silencer
$ 6,400
+15% Spirit Resist
Passive

Your bullets reduce the target's outgoing spirit damage.

6s Debuff Duration
-25% Spirit Damage Reduction
Passive

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

2.5s Silence Duration
10s Immunity Duration
1.04% Buildup Per Shot
Shadow WeaveShadow Weave
61.3% vs Viscous
+10.4% based on 14,059 matches
Shadow Weave
$ 6,400
+10 Out of Combat Regen
+1.5mm Sprint Speed
Active


Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage.

18mm Spot Radius
+5mm Invis Sprint Speed
8s Ambush Duration
18s Stealth Duration
32% Ambush Fire Rate
35 Ambush Spirit Power
25% Ambush Melee Damage
FrenzyFrenzy
60.3% vs Viscous
+9.4% based on 73,455 matches
Frenzy
$ 6,400
+0.75m m Move Speed
+15% Spirit Resist
+10% Fire Rate
Passive

While you are below 50% health, you gain stat bonuses.

2.5m m/s Move Speed
25% Fire Rate
20% Spirit Resist
Vitality
Siphon BulletsSiphon Bullets
59.0% vs Viscous
+8.1% based on 105,548 matches
Siphon Bullets
$ 6,400
+15% Weapon Damage
+10% Bullet Resist
Passive

Your bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires.

17s Steal Duration
1.2s Max Frequency
2.5% Max HP Steal
Diviner's KevlarDiviner's Kevlar
58.8% vs Viscous
+7.8% based on 57,616 matches
Diviner's Kevlar
$ 6,400
+15% Ability Duration
Passive

Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.

20s Buff Duration
40s Cooldown
1000 Barrier
+35 Spirit Power
Phantom StrikePhantom Strike
58.3% vs Viscous
+7.3% based on 89,667 matches
Phantom Strike
$ 6,400
+15% Weapon Damage
+8 Spirit Power
Active

Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.

25mm Cast Range
35s Cooldown
3s Debuff Duration
50% Move Speed
75 Impact Damage
Spirit
Mystic ReverbMystic Reverb
58.0% vs Viscous
+7.0% based on 323,318 matches
Mystic Reverb
$ 6,400
+10% Spirit Lifesteal
Passive

Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.

16mm Radius
3s Delay Duration
6.25s Cooldown
50% Damage
+27% Imbued Lifesteal
40% Movement Slow
Spirit BurnSpirit Burn
58.0% vs Viscous
+7.0% based on 498,945 matches
Spirit Burn
$ 6,400
+6% Ability Range
Passive

Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.

20s Cooldown
12mm Explosion Radius
8s Debuff Duration
-70% Healing Reduction
500 Damage Threshold
110 Explosion Damage
24 Damage Per Second
Mercurial MagnumMercurial Magnum
55.1% vs Viscous
+4.2% based on 339,714 matches
Mercurial Magnum
$ 6,400
+20% Max Ammo
+7 Spirit Power
Passive

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

100% Bullets Reloaded
14s Charge-Up Time
25% Base Bullet Damage
60 Damage
+22% Fire Rate
Components:
Quicksilver Reload

Situational Counters

Items picked specifically against this hero
Tier 1 — 500
Spirit
Golden Goose EggGolden Goose Egg
51.3% vs Viscous
+0.4% based on 180,099 matches
Golden Goose Egg
$ 800
-10% Damage Penalty
0% > -10%
+1mm Sprint Speed
+1 Out of Combat Regen
Active

Hatch the egg, gaining souls and permanent buffs.

The value of the egg grows the longer you hold onto it.

Gain a permanent buff per 100 Souls accrued when hatched.

90 Soul Value per Minute
Tier 2 — 1,250
Weapon
FleetfootFleetfoot
52.9% vs Viscous
+2.0% based on 272,800 matches
Fleetfoot
$ 1,600
35% Slide Distance
+6% Bullet Resist
Passive

Removes the Move Speed penalty while shooting.

Active

Gain bonus Move Speed and Slow Resistance.

5s Duration
16s Cooldown
+3.0mm Move Speed
+35% Slow Resist
StalkerStalker
51.8% vs Viscous
+0.8% based on 190,820 matches
Stalker
$ 1,600
-50% Footstep Sound Distance
+50 Bonus Health

Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resistbullet resist, and are revealed through walls.

6s Cooldown
5s Debuff Duration
8mm Close Range
17 Damage Per Second
-6% Bullet Resist
+1.5m m Move Speed
Vitality
Enduring SpeedEnduring Speed
52.4% vs Viscous
+1.5% based on 1,373,641 matches
Enduring Speed
$ 1,600
+2.0m m Move Speed
0 m > +2.0m m
+2 Out of Combat Regen
Passive

Reduces the effect of enemy Move Speed penalties.

+25% Slow Resist
Upgrades:
Juggernaut
Components:
Sprint Boots
Healing BoosterHealing Booster
51.6% vs Viscous
+0.7% based on 560,822 matches
Healing Booster
$ 1,600
+3 Health Regen
+1 Out of Combat Regen
Passive

Increases the effectiveness of your healing.

+20% Healing Effectiveness
Upgrades:
Healing Tempo
Components:
Extra Regen
Spirit
Duration ExtenderDuration Extender
53.5% vs Viscous
+2.5% based on 714,734 matches
Duration Extender
$ 1,600
Passive

Imbue an ability to increase its Duration.

+22% Ability Duration
0% > +22%
Upgrades:
Superior Duration
Mystic SlowMystic Slow
52.8% vs Viscous
+1.8% based on 272,905 matches
Mystic Slow
$ 1,600
+30 Bonus Health
+0.75mm Sprint Speed
Passive

When the target takes spirit damage, they have their Move Speed reduced.

2s Duration
30% Movement Slow
-12% Dash Distance
Upgrades:
Lightning Scroll
SuppressorSuppressor
51.7% vs Viscous
+0.8% based on 131,370 matches
Suppressor
$ 1,600
+6 Spirit Power
+50 Bonus Health
Passive

When you deal spirit damage to enemies, you also reduce their Fire Rate.

28% Fire Rate
5s Duration
Tier 3 — 3,000
Weapon
Blood TributeBlood Tribute
55.0% vs Viscous
+4.0% based on 32,443 matches
Blood Tribute
$ 3,200
+8% Spirit Resist
+4 Out of Combat Regen
Active

Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.

+35% Fire Rate
+40% Debuff Resist
+2.0m m Move Speed
50/s Health Drain
Heroic AuraHeroic Aura
54.2% vs Viscous
+3.3% based on 104,071 matches
Heroic Aura
$ 3,200
+1.5mm Sprint Speed
Passive

Provides Bullet Resist to nearby friendly units.

30mm Radius
+15% Bullet Resist
Active

Provides move speed and fire rate to you and nearby allies. Minions get double value.

30mm Active Radius
7s Duration
25s Cooldown
+2.25mm Move Speed
+26% Fire Rate
HeadhunterHeadhunter
51.5% vs Viscous
+0.6% based on 226,709 matches
Headhunter
$ 3,200
+5% Weapon Damage
+50 Bonus Health
Passive

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

+1.75m m Move Speed
3s Move Speed Duration
8s Cooldown
+75 Head Shot Bonus Damage
4% Heal Per Headshot
Components:
Headshot Booster
Alchemical FireAlchemical Fire
51.0% vs Viscous
+0.1% based on 105,367 matches
Alchemical Fire
$ 3,200
8 Spirit Power
Active

Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

95 Max DPS
10mm Radius
5s Duration
30s Cooldown
45 Damage Per Second
-7% Bullet Resist
Vitality
Warp StoneWarp Stone
53.3% vs Viscous
+2.4% based on 354,694 matches
Warp Stone
$ 3,200
Active

Teleport straight ahead, gaining Bullet Resist.

6s Buff Duration
16s Cooldown
11mm Teleport Range
+30% Bullet Resist
Healing NovaHealing Nova
52.1% vs Viscous
+1.2% based on 155,729 matches
Healing Nova
$ 3,200
+5% Ability Range
8 Spirit Power
Active

Heal yourself and nearby allies.

60s Cooldown
2s Regen Duration
18mm Radius
325 Total HP Regen
Components:
Healing Rite
FortitudeFortitude
51.7% vs Viscous
+0.8% based on 339,541 matches
Fortitude
$ 3,200
+375 Bonus Health
0 > +375
Passive

After not taking damage for a period, gain health regen.

+10 s Restore Delay
+2 % Max Health Regen
Passive

When you are above 75% health, you have bonus Move Speed.

+1.25m m Move Speed
Components:
Extra Health
Majestic LeapMajestic Leap
51.5% vs Viscous
+0.6% based on 95,042 matches
Majestic Leap
$ 3,200
Active

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.

45s Cooldown
8s Barrier Duration
200 Barrier
5s Interrupt Cooldown
Spirit
Superior DurationSuperior Duration
54.4% vs Viscous
+3.4% based on 882,520 matches
Superior Duration
$ 3,200
+8% Bullet Resist
Passive

Increases the duration of your abilities and items.

+28% Ability Duration
0% > +28%
Components:
Duration Extender
Torment PulseTorment Pulse
52.2% vs Viscous
+1.3% based on 724,867 matches
Torment Pulse
$ 3,200
+100 Bonus Health
+15% Melee Resist
Passive

Periodically deals spirit damage to the closest two enemies nearby.

9mm Pulse Radius
1.4s Cooldown
25 Pulse Damage
Radiant RegenerationRadiant Regeneration
51.0% vs Viscous
+0.1% based on 251,505 matches
Radiant Regeneration
$ 3,200
+90 Bonus Health
Passive

Dealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.

6s Regeneration Duration
4 HP/s Regeneration

Heal and gain bonus Movement Speed for a short duration when you cast an ability.

6s Cooldown
3s Duration
70 Healing on Ability Cast
+1.75m m Move Speed
Components:
Mystic Regeneration
Tier 4 — 6,200
Vitality
Cheat DeathCheat Death
57.9% vs Viscous
+6.9% based on 50,065 matches
Cheat Death
$ 6,400
+200 Bonus Health
+15% Bullet Resist
Passive

When you would take lethal damage, instead become temporarily death immune and remove all non-stun debuffs.

While death immune, you deal reduced damage and have reduced healing.

90s Cooldown
-60% Damage Reduction
-60% Healing Reduction
4.5s Death Immunity Duration
Healing TempoHealing Tempo
56.4% vs Viscous
+5.5% based on 201,533 matches
Healing Tempo
$ 6,400
+25% Healing Effectiveness
0% > +25%
+10% Spirit Resist
+6 Health Regen
+4 Out of Combat Regen

Applying heal to yourself or an ally grants the target bonus fire rate and bonus move speed.

Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.

7s Buff Duration
+35% Fire Rate
+1.25m m Move Speed
Components:
Healing Booster
InfuserInfuser
56.4% vs Viscous
+5.4% based on 179,813 matches
Infuser
$ 6,400
+16% Spirit Lifesteal
+10% Spirit Resist
+100 Bonus Health
Active

Gain Spirit Lifesteal and Spirit Power.

30s Cooldown
6s Duration
+80% Spirit Lifesteal
+30 Spirit Power (after proc)
Components:
Spirit Lifesteal
JuggernautJuggernaut
54.7% vs Viscous
+3.8% based on 351,023 matches
Juggernaut
$ 6,400
+50% Slow Resist
0% > +50%
+2.0m m Move Speed
+25% Melee Resist
+8 Health Regen

Enemies that shoot you have their Fire Rate slowed.

4s Duration
36% Fire Rate
Components:
Enduring Speed
Spirit
ScourgeScourge
59.4% vs Viscous
+8.5% based on 55,465 matches
Scourge
$ 6,400
+100 Bonus Health
+4% Ability Cooldown Reduction
Active

Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health.
Can be self cast.

10s Duration
35mm Cast Range
35s Cooldown
10mm Radius
3.5% Max Health per second
+40% Spirit Resist
Ethereal ShiftEthereal Shift
58.2% vs Viscous
+7.3% based on 39,113 matches
Ethereal Shift
$ 6,400
Active

You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.
Can be canceled early.
Activation cancels any active ability.

+20 Spirit Power (after proc)
+30% Spirit Resist
+3m m Move Speed
35s Cooldown
5s Buff Duration
2.5m m Float Speed
4.0s Duration
Escalating ExposureEscalating Exposure
58.1% vs Viscous
+7.2% based on 533,243 matches
Escalating Exposure
$ 6,400
-8% Spirit Resist On Spirit Damage
+17% Spirit Resist
Passive

Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.

12 Max Stacks
12s Duration
0.7s Max Frequency Per Target
+4.5% Spirit Amp per Stack
Components:
Mystic Vulnerability
Magic CarpetMagic Carpet
57.8% vs Viscous
+6.9% based on 13,163 matches
Magic Carpet
$ 6,400
+15% Ability Duration
+14 Spirit Power
+125 Bonus Health
Active

Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.

7mm Bonus Fly Speed
1.3s Summon Duration
12s Duration
Lightning ScrollLightning Scroll
56.0% vs Viscous
+5.1% based on 173,308 matches
Lightning Scroll
$ 6,400
30% Move Speed on Spirit Damage
+50 Bonus Health
+0.75mm Sprint Speed
Passive

This effect can only trigger once per target per ultimate.

3s Delay Before Effect
0.75s Stun Duration
150 Damage
Passive

Mystic Slow effects

Components:
Mystic Slow

Trap Picks

Bought often against this hero but statistically don't help
Tier 1 — 500
Vitality
RebuttalRebuttal
48.9% vs Viscous
-2.0% based on 224,853 matches
Rebuttal
$ 800
2s Parry Cooldown
+18% Melee Resist
+75 Bonus Health
Passive

On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.

6s Buff Duration
+30% Bonus Damage

Situational counters are items bought disproportionately often against this hero. Universally effective items are popular picks that show a statistically significant win rate advantage in these matchups.

Popular Items

Tier 1 — 500
Weapon
1Monster RoundsMonster Rounds
WR54.9% PR13.6%
Monster Rounds
$ 800
+25% Weapon Damage vs. NPCs
0% > +25%
+25% Bullet Resist vs. NPCs
0% > +25%
+1 Out of Combat Regen
Upgrades:
Cultist Sacrifice
2Close QuartersClose Quarters
WR48.3% PR5.4%
Close Quarters
$ 800
+20% Melee Resist
Passive

Deal additional Weapon Damage when in close range to your target.

15mm Close Range
+20% Weapon Damage (within Range)
Upgrades:
Point Blank
3High-Velocity RoundsHigh-Velocity Rounds
WR47.6% PR3.5%
High-Velocity Rounds
$ 800
+60% Bullet Velocity
0% > +60%
+8% Weapon Damage
Upgrades:
Armor Piercing Rounds
Express Shot
4Headshot BoosterHeadshot Booster
WR48.7% PR0.8%
Headshot Booster
$ 800
+30 Bonus Health
Passive

Your next headshot against an enemy Hero deals bonus weapon damage.

9s Cooldown
+45 Head Shot Bonus Damage
Upgrades:
Headhunter
5Restorative ShotRestorative Shot
WR44.5% PR0.7%
Restorative Shot
$ 800
+6% Weapon Damage

Your next bullet will heal you based on what target you hit.

6s Cooldown
50 Healing From Heroes
15 Healing From NPCs / Orbs
6Extended MagazineExtended Magazine
WR43.1% PR0.3%
Extended Magazine
$ 800
+30% Max Ammo
0% > +30%
+8% Weapon Damage
Upgrades:
Escalating Resilience
Titanic Magazine
7Rapid RoundsRapid Rounds
WR42.3% PR0.2%
Rapid Rounds
$ 800
+9% Fire Rate
0% > +9%
Upgrades:
Swift Striker
Burst Fire
Vitality
1Healing RiteHealing Rite
WR52.1% PR4.6%
Healing Rite
$ 800
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

70s Cooldown
20s Regen Duration
30mm Cast Range
300 Total HP Regen
+2mm Sprint Speed
Upgrades:
Healing Nova
Rescue Beam
2Melee LifestealMelee Lifesteal
WR44.8% PR4.4%
Melee Lifesteal
$ 800
+12% Melee Damage
0% > +12%
Passive

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

8s Cooldown
100 Heal on Melee Hit
Upgrades:
Lifestrike
3Extra StaminaExtra Stamina
WR47.7% PR4.3%
Extra Stamina
$ 800
+1 Stamina
0 > +1
+12% Stamina Recovery
Upgrades:
Stamina Mastery
Kinetic Dash
Arcane Surge
4Sprint BootsSprint Boots
WR49.6% PR4.2%
Sprint Boots
$ 800
+2.0mm Sprint Speed
0m > +2.0mm
+2 Out of Combat Regen
Upgrades:
Trophy Collector
Enduring Speed
5Extra RegenExtra Regen
WR52.5% PR3.0%
Extra Regen
$ 800
+3 Health Regen
0 > +3
+1 Out of Combat Regen
Upgrades:
Healing Booster
6Extra HealthExtra Health
WR48.8% PR2.1%
Extra Health
$ 800
+210 Bonus Health
0 > +210
Upgrades:
Colossus
Fortitude
7RebuttalRebuttal
WR48.4% PR1.8%
Rebuttal
$ 800
2s Parry Cooldown
+18% Melee Resist
+75 Bonus Health
Passive

On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.

6s Buff Duration
+30% Bonus Damage
Spirit
1Mystic ExpansionMystic Expansion
WR48.6% PR21.2%
Mystic Expansion
$ 800
Passive

Imbue an ability to increase its range and effect radius.

+20% Ability Range
0% > +20%
Upgrades:
Greater Expansion
2Mystic BurstMystic Burst
WR52.0% PR13.4%
Mystic Burst
$ 800
Passive

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

14s Charge-Up Time
40 Bonus Damage
Upgrades:
Tankbuster
3Extra ChargeExtra Charge
WR45.9% PR9.3%
Extra Charge
$ 800
+1 Bonus Ability Charges
0 > +1
7 Bonus Spirit Power for Charged Abilities
Upgrades:
Rapid Recharge
4Spirit StrikeSpirit Strike
WR47.6% PR6.3%
Spirit Strike
$ 800
Passive

When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

6s Duration
8s Cooldown
40 Spirit Damage
-6% Spirit Resist
Upgrades:
Spirit Snatch
5Extra SpiritExtra Spirit
WR46.3% PR1.6%
Extra Spirit
$ 800
+10 Spirit Power
0 > +10
Upgrades:
Improved Spirit
Surge of Power
6Mystic RegenerationMystic Regeneration
WR45.4% PR0.6%
Mystic Regeneration
$ 800
+50 Bonus Health
Passive

Dealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.

6s Regeneration Duration
4 HP/s Regeneration
Upgrades:
Radiant Regeneration
7Rusted BarrelRusted Barrel
WR42.8% PR0.5%
Rusted Barrel
$ 800
+50 Bonus Health
+0.5mm Sprint Speed
Active

Target an enemy to reduce their Fire Rate and Bullet Resistance.

32mm Cast Range
5s Duration
16s Cooldown
undefined Damage
32% Fire Rate
-8% Bullet Resist
Upgrades:
Disarming Hex
8Golden Goose EggGolden Goose Egg
WR45.6% PR0.4%
Golden Goose Egg
$ 800
-10% Damage Penalty
0% > -10%
+1mm Sprint Speed
+1 Out of Combat Regen
Active

Hatch the egg, gaining souls and permanent buffs.

The value of the egg grows the longer you hold onto it.

Gain a permanent buff per 100 Souls accrued when hatched.

90 Soul Value per Minute
Tier 2 — 1,250
Weapon
1Recharging RushRecharging Rush
WR51.5% PR52.9%
Recharging Rush
$ 1,600
+20% Max Ammo
+10% Weapon Damage

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

24s Cooldown
3.5s Time Frame
200 Damage Threshold
2Melee ChargeMelee Charge
WR40.5% PR10.1%
Melee Charge
$ 1,600
50% Heavy Melee Distance
0% > 50%
+10% Melee Damage
+6% Bullet Resist
Passive

Your next Heavy Melee attack against an enemy deals increased damage.

7s Cooldown
25% Bonus Heavy Damage
Upgrades:
Crushing Fists
3Mystic ShotMystic Shot
WR48.1% PR6.6%
Mystic Shot
$ 1,600
7 Spirit Power

Your next bullet deals bonus spirit damage.

8s Cooldown
+40 Spirit Damage
4Titanic MagazineTitanic Magazine
WR44.5% PR4.3%
Titanic Magazine
$ 1,600
+100% Max Ammo
0% > +100%
+14% Weapon Damage
Components:
Extended Magazine
5Opening RoundsOpening Rounds
WR49.8% PR3.9%
Opening Rounds
$ 1,600
+0% Weapon Damage
+10 Spirit Power
Passive

Your attacks have additional Weapon Damage against enemies above 50% health.

45% Weapon Damage
6Kinetic DashKinetic Dash
WR46.4% PR3.3%
Kinetic Dash
$ 1,600
+1 Stamina
+12% Stamina Recovery
Passive

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

7s Duration
+25% Fire Rate
+6 Temporary Ammo
Components:
Extra Stamina
7Slowing BulletsSlowing Bullets
WR51.5% PR1.4%
Slowing Bullets
$ 1,600
+15% Weapon Damage
Passive

Your bullets build up a Movement Slow on enemies.

-25% Dash Distance
3.5s Slow Duration
0.7% Buildup Per Shot
30% Move Speed
Upgrades:
Weighted Shots
8Swift StrikerSwift Striker
WR42.7% PR1.1%
Swift Striker
$ 1,600
+20% Fire Rate
0% > +20%
undefined% Weapon Damage
+0.75mm Sprint Speed
Components:
Rapid Rounds
9FleetfootFleetfoot
WR46.7% PR0.7%
Fleetfoot
$ 1,600
35% Slide Distance
+6% Bullet Resist
Passive

Removes the Move Speed penalty while shooting.

Active

Gain bonus Move Speed and Slow Resistance.

5s Duration
16s Cooldown
+3.0mm Move Speed
+35% Slow Resist
10Intensifying MagazineIntensifying Magazine
WR41.9% PR0.5%
Intensifying Magazine
$ 1,600
+20% Max Ammo
% Weapon Damage
Passive

Increases Weapon Damage as you continuously fire your weapon.

45% Max Weapon Damage
2.5s Time for Max Damage
Vitality
1Battle VestBattle Vest
WR51.9% PR28.8%
Battle Vest
$ 1,600
+18% Bullet Resist
0% > +18%
+3 Out of Combat Regen
Passive

While you are above 65% health, gain weapon damage and bonus fire rate.

+15% Weapon Damage
+7% Fire Rate
2Enduring SpeedEnduring Speed
WR50.0% PR23.9%
Enduring Speed
$ 1,600
+2.0m m Move Speed
0 m > +2.0m m
+2 Out of Combat Regen
Passive

Reduces the effect of enemy Move Speed penalties.

+25% Slow Resist
Upgrades:
Juggernaut
Components:
Sprint Boots
3Enchanter's EmblemEnchanter's Emblem
WR48.9% PR15.9%
Enchanter's Emblem
$ 1,600
+18% Spirit Resist
0% > +18%
+2 Out of Combat Regen
Passive

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

+15 Spirit Power
+5% Ability Cooldown Reduction
4Healing BoosterHealing Booster
WR42.2% PR4.5%
Healing Booster
$ 1,600
+3 Health Regen
+1 Out of Combat Regen
Passive

Increases the effectiveness of your healing.

+20% Healing Effectiveness
Upgrades:
Healing Tempo
Components:
Extra Regen
5HealbaneHealbane
WR43.2% PR4.5%
Healbane
$ 1,600
+7 Spirit Power
0 > +7
Passive

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

8s Duration
-35% Healing Reduction
275 Heal On Hero Kill
6Spirit LifestealSpirit Lifesteal
WR46.6% PR3.3%
Spirit Lifesteal
$ 1,600
+16% Spirit Lifesteal
0% > +16%
+70 Bonus Health
+6 Spirit Power
Upgrades:
Infuser
7Spirit ShieldingSpirit Shielding
WR42.8% PR3.0%
Spirit Shielding
$ 1,600
+2.5 Out of Combat Regen
Passive

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

225 Damage Threshold
3.5s Time Frame
8s Barrier Duration
45s Cooldown
300 Barrier
+1.75m m Move Speed
8Guardian WardGuardian Ward
WR42.2% PR2.8%
Guardian Ward
$ 1,600
+8% Ability Range
0% > +8%
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

45s Cooldown
6s Buff Duration
40mm Cast Range
200 Barrier
+2.75m m Move Speed
Upgrades:
Divine Barrier
9Debuff ReducerDebuff Reducer
WR46.8% PR2.7%
Debuff Reducer
$ 1,600
Passive

Reduces the duration of all negative effects applied to you.

+25% Debuff Resist
Upgrades:
Spellbreaker
Unstoppable
10Reactive BarrierReactive Barrier
WR47.1% PR2.6%
Reactive Barrier
$ 1,600
+6% Spirit Resist
Passive

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

40s Cooldown
10s Duration
325 Barrier
Spirit
1Arcane SurgeArcane Surge
WR47.8% PR13.9%
Arcane Surge
$ 1,600
+1 Stamina
+12% Stamina Recovery
Passive

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

7s Duration
+12% Ability Range
+15% Ability Duration
20 Spirit Power
Components:
Extra Stamina
2Improved SpiritImproved Spirit
WR41.3% PR10.1%
Improved Spirit
$ 1,600
+18 Spirit Power
0 > +18
+1.5 Out of Combat Regen
Upgrades:
Boundless Spirit
Components:
Extra Spirit
3Bullet Resist ShredderBullet Resist Shredder
WR53.4% PR9.0%
Bullet Resist Shredder
$ 1,600
+8% Bullet Resist
+65 Bonus Health
Passive

Reduces Bullet Resist on enemies when you deal spirit damage.

8s Duration
-10% Bullet Resist
4Compress CooldownCompress Cooldown
WR48.6% PR5.1%
Compress Cooldown
$ 1,600
Passive

Imbue an ability to reduce its Cooldown.

+18% Ability Cooldown Reduction
0% > +18%
Upgrades:
Superior Cooldown
5Cold FrontCold Front
WR46.2% PR2.8%
Cold Front
$ 1,600
+6% Spirit Resist
Active

Release an expanding ice blast that deals spirit damage and Slows targets it hits.

12mm End Radius
25s Cooldown
95 Damage
60% Movement Slow
4s Duration
Upgrades:
Arctic Blast
6Quicksilver ReloadQuicksilver Reload
WR44.8% PR2.5%
Quicksilver Reload
$ 1,600
Passive

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

18s Charge-Up Time
44 Damage
+10% Fire Rate
100% Bullets Reloaded
Upgrades:
Mercurial Magnum
7Duration ExtenderDuration Extender
WR47.7% PR2.5%
Duration Extender
$ 1,600
Passive

Imbue an ability to increase its Duration.

+22% Ability Duration
0% > +22%
Upgrades:
Superior Duration
8Mystic VulnerabilityMystic Vulnerability
WR47.2% PR2.0%
Mystic Vulnerability
$ 1,600
+8% Spirit Resist
Passive

When an enemy takes spirit damage, they have their spirit resistspirit resist reduced.

7s Duration
-8% Spirit Resist
Upgrades:
Escalating Exposure
9Slowing HexSlowing Hex
WR43.0% PR1.7%
Slowing Hex
$ 1,600
+0.5mm Sprint Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

25mm Cast Range
3.5s Duration
27s Cooldown
20% Move Speed
-30% Dash Distance
Upgrades:
Vortex Web
10Mystic SlowMystic Slow
WR45.5% PR0.5%
Mystic Slow
$ 1,600
+30 Bonus Health
+0.75mm Sprint Speed
Passive

When the target takes spirit damage, they have their Move Speed reduced.

2s Duration
30% Movement Slow
-12% Dash Distance
Upgrades:
Lightning Scroll
Tier 3 — 3,000
Weapon
1Ballistic EnchantmentBallistic Enchantment
WR53.5% PR46.8%
Ballistic Enchantment
$ 3,200
Passive

Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

14s Duration
+5% Non-Hero Weapon Damage
8 Non-Hero Stack Limit
+20% Weapon Damage per Stack
+20% Ability Range
2Hollow PointHollow Point
WR53.7% PR26.9%
Hollow Point
$ 3,200
+4.5 Out of Combat Regen
+125 Bonus Health
Passive

When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.

8s Debuff Duration
+35% Weapon Damage
-9% Bullet Resist
3Point BlankPoint Blank
WR51.9% PR24.2%
Point Blank
$ 3,200
+75 Bonus Health
+30% Melee Resist
Passive

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

2s Slow Duration
15mm Close Range
+50% Weapon Damage (within Range)
25% Move Speed
Components:
Close Quarters
4Cultist SacrificeCultist Sacrifice
WR51.7% PR7.4%
Cultist Sacrifice
$ 3,200
+2 Out of Combat Regen
+30% Weapon Damage vs. NPCs (against NPCs)
+30% Bullet Resist vs. NPCs (against NPCs)
Active

Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.

270s Cooldown
160s Duration
+8% Weapon Damage
+50 Bonus Health
+12% Ability Range
Components:
Monster Rounds
5Weighted ShotsWeighted Shots
WR54.4% PR6.1%
Weighted Shots
$ 3,200
+40% Weapon Damage
0% > +40%
+20% Debuff Resist
-14% Stamina Recovery
-0.5m m Move Speed
Passive

Your bullets build up a Movement Slow on enemies.

-25% Dash Distance
3.5s Slow Duration
0.7% Buildup Per Shot
30% Move Speed
Components:
Slowing Bullets
6Hunter's AuraHunter's Aura
WR55.3% PR5.4%
Hunter's Aura
$ 3,200
+100 Bonus Health
+0.75mm Sprint Speed
Passive

Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.

15mm Radius
-10% Bullet Resist
14% Fire Rate
7Toxic BulletsToxic Bullets
WR45.4% PR3.1%
Toxic Bullets
$ 3,200

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

4s Duration
1.28% Buildup Per Shot
1.7%/sec Bleed Damage
-35% Healing Reduction
8Express ShotExpress Shot
WR45.9% PR2.3%
Express Shot
$ 3,200
+60% Bullet Velocity
0% > +60%
+8% Weapon Damage
Passive

Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.

+100% Bullet Velocity
2 Extra Ammo Consumed
8s Cooldown
+125% Weapon Damage
+40% Secondary Fire Weapon Damage
Components:
High-Velocity Rounds
9Burst FireBurst Fire
WR45.7% PR1.3%
Burst Fire
$ 3,200
50% Slide Distance
0% > 50%
+10% Fire Rate
0% > +10%

Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.

4.5s Duration
9s Cooldown
+32% Fire Rate
+1.25m m Move Speed
Components:
Rapid Rounds
10HeadhunterHeadhunter
WR45.7% PR0.9%
Headhunter
$ 3,200
+5% Weapon Damage
+50 Bonus Health
Passive

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

+1.75m m Move Speed
3s Move Speed Duration
8s Cooldown
+75 Head Shot Bonus Damage
4% Heal Per Headshot
Components:
Headshot Booster
Vitality
1LifestrikeLifestrike
WR50.9% PR64.0%
Lifestrike
$ 3,200
+16% Melee Damage
0% > +16%
+125 Bonus Health
Passive

Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

2.5s Slow Duration
4s Cooldown
60% Move Speed
100 Heal on Melee Hit
30% Melee Hit Heal
Components:
Melee Lifesteal
2Spirit ResilienceSpirit Resilience
WR48.0% PR17.6%
Spirit Resilience
$ 3,200
+30% Spirit Resist
0% > +30%
Passive

When below 50% health, gain additional Spirit Resist.

50
+15% Spirit Resist
3Warp StoneWarp Stone
WR50.5% PR10.8%
Warp Stone
$ 3,200
Active

Teleport straight ahead, gaining Bullet Resist.

6s Buff Duration
16s Cooldown
11mm Teleport Range
+30% Bullet Resist
4Stamina MasteryStamina Mastery
WR51.2% PR8.6%
Stamina Mastery
$ 3,200
+2 Stamina
0 > +2
+18% Stamina Recovery
0% > +18%
23% Air Jump/Dash Distance
0% > 23%
Passive

Allows an additional use of Air Jump or Air Dash before landing.

Components:
Extra Stamina
5Rescue BeamRescue Beam
WR46.7% PR8.4%
Rescue Beam
$ 3,200
+0.75mm Sprint Speed
+6% Ability Range
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

2.5s Channel Duration
32mm Cast Range
60s Cooldown
20% Heal Amount
+0m m Move Speed
Components:
Healing Rite
6Bullet ResilienceBullet Resilience
WR43.3% PR5.9%
Bullet Resilience
$ 3,200
+30% Bullet Resist
0% > +30%
Passive

When below 50% health, gain additional Bullet Resist.

50
+15% Bullet Resist
7CounterspellCounterspell
WR49.3% PR5.4%
Counterspell
$ 3,200
+75 Bonus Health
+8 Spirit Power
Passive

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

6s Buff Duration
20s Cooldown
0.8s Spell Parry Duration
150 Healing
20 Spirit Power
+1.75m m Move Speed
8Trophy CollectorTrophy Collector
WR50.4% PR3.8%
Trophy Collector
$ 3,200
+2.0mm Sprint Speed
0m > +2.0mm
+4 Out of Combat Regen
Passive

Whenever you score an assist or kill, gain extra health, sprint, ability range and passive soul generation. This effect stacks and persists through death.

16 Max Stacks
+20 Bonus Health
+0.15mm Sprint Speed
+1% Ability Range
25 Souls per Minute
Components:
Sprint Boots
9Metal SkinMetal Skin
WR35.2% PR2.8%
Metal Skin
$ 3,200
+12% Bullet Resist
Active

Become immune to bullets.

-1.5mm Active Movespeed Penalty
-20% Dash Distance
5.0s Duration
24s Cooldown
10FortitudeFortitude
WR49.1% PR2.7%
Fortitude
$ 3,200
+375 Bonus Health
0 > +375
Passive

After not taking damage for a period, gain health regen.

+10 s Restore Delay
+2 % Max Health Regen
Passive

When you are above 75% health, you have bonus Move Speed.

+1.25m m Move Speed
Components:
Extra Health
Spirit
1Rapid RechargeRapid Recharge
WR50.7% PR65.2%
Rapid Recharge
$ 3,200
+2 Bonus Ability Charges
0 > +2
+30% Faster Time Between Charges
0% > +30%
14% Cooldown Reduction For Charged Abilities
10 Bonus Spirit Power for Charged Abilities
Components:
Extra Charge
2Greater ExpansionGreater Expansion
WR50.9% PR62.6%
Greater Expansion
$ 3,200
+10% Spirit Resist
Passive

Increases the range and effect radius of your abilities and items.

+30% Ability Range
0% > +30%
Components:
Mystic Expansion
3Spirit SnatchSpirit Snatch
WR51.4% PR48.7%
Spirit Snatch
$ 3,200
+7% Melee Damage
+75 Bonus Health
Passive

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced to 70% for Light Melee hits.

10s Duration
6s Cooldown
50 Spirit Damage
12% Spirit Resist Steal
15 Spirit Power Steal
Components:
Spirit Strike
4TankbusterTankbuster
WR48.7% PR29.1%
Tankbuster
$ 3,200
+50 Bonus Health
Passive

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

14s Charge-Up Time
40 Damage
8% Current Health Bonus Damage
Components:
Mystic Burst
5Superior CooldownSuperior Cooldown
WR49.4% PR25.2%
Superior Cooldown
$ 3,200
+4 Out of Combat Regen
Passive

Reduces the Cooldown of your abilities.

+20% Ability Cooldown Reduction
0% > +20%
Upgrades:
Transcendent Cooldown
Components:
Compress Cooldown
6Superior DurationSuperior Duration
WR48.8% PR6.3%
Superior Duration
$ 3,200
+8% Bullet Resist
Passive

Increases the duration of your abilities and items.

+28% Ability Duration
0% > +28%
Components:
Duration Extender
7Torment PulseTorment Pulse
WR49.1% PR6.2%
Torment Pulse
$ 3,200
+100 Bonus Health
+15% Melee Resist
Passive

Periodically deals spirit damage to the closest two enemies nearby.

9mm Pulse Radius
1.4s Cooldown
25 Pulse Damage
8KnockdownKnockdown
WR43.3% PR5.9%
Knockdown
$ 3,200
+75 Bonus Health
+5% Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.

45mm Cast Range
0.5s Stun Duration
9Surge of PowerSurge of Power
WR48.6% PR3.4%
Surge of Power
$ 3,200
Passive

Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.

8s Move Speed Duration
14s Cooldown
+24 Imbued Ability Spirit Power
20% Fire Rate Bonus
+1.75m m Move Speed
Components:
Extra Spirit
10Disarming HexDisarming Hex
WR34.9% PR1.9%
Disarming Hex
$ 3,200
+75 Bonus Health
+0.75mm Sprint Speed
Active

Disarms enemy target and reduces their Bullet Resist.

32mm Cast Range
4s Duration
16s Cooldown
-13% Bullet Resist
Components:
Rusted Barrel
Tier 4 — 6,200
Weapon
1Crushing FistsCrushing Fists
WR53.0% PR55.9%
Crushing Fists
$ 6,400
60% Heavy Melee Distance
0% > 60%
+20% Melee Damage
+12% Bullet Resist
Passive

Your next Heavy Melee attack against an enemy deals increased damage.

7s Cooldown
25% Bonus Heavy Damage
Passive

Your melee damagemelee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.

0.5s Stun Duration
8s Debuff Duration
15% Ammo
-4% Bullet Resist
6 Max Stacks
Components:
Melee Charge
2Glass CannonGlass Cannon
WR53.5% PR4.7%
Glass Cannon
$ 6,400
+80% Weapon Damage
-15% Max Health
Passive

Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.

7% Fire Rate per Kill
3Lucky ShotLucky Shot
WR54.3% PR2.2%
Lucky Shot
$ 6,400
+30% Max Ammo

Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.

25% Proc Chance
100% Bonus Weapon Damage
4Crippling HeadshotCrippling Headshot
WR53.0% PR1.2%
Crippling Headshot
$ 6,400
+125 Bonus Health
Passive

Landing a Headshot on Heroes will reduce their Bullet and Spirit Resist and applies Healing Reduction.

12s Debuff Duration
-16% Bullet Resist
-16% Spirit Resist
-35% Healing Reduction
Components:
Weakening Headshot
5Shadow WeaveShadow Weave
WR59.1% PR1.0%
Shadow Weave
$ 6,400
+10 Out of Combat Regen
+1.5mm Sprint Speed
Active


Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage.

18mm Spot Radius
+5mm Invis Sprint Speed
8s Ambush Duration
18s Stealth Duration
32% Ambush Fire Rate
35 Ambush Spirit Power
25% Ambush Melee Damage
6SpellslingerSpellslinger
WR54.8% PR0.8%
Spellslinger
$ 6,400
+6% Ability Cooldown Reduction
Passive

While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.

6 Max Stacks
18s Buff Duration
+11% Fire Rate
-10% Reload Time
7FrenzyFrenzy
WR56.7% PR0.7%
Frenzy
$ 6,400
+0.75m m Move Speed
+15% Spirit Resist
+10% Fire Rate
Passive

While you are below 50% health, you gain stat bonuses.

2.5m m/s Move Speed
25% Fire Rate
20% Spirit Resist
8Armor Piercing RoundsArmor Piercing Rounds
WR51.1% PR0.6%
Armor Piercing Rounds
$ 6,400
+60% Bullet Velocity
+8% Weapon Damage

Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.

55% Proc Chance
Components:
High-Velocity Rounds
9SilencerSilencer
WR54.2% PR0.6%
Silencer
$ 6,400
+15% Spirit Resist
Passive

Your bullets reduce the target's outgoing spirit damage.

6s Debuff Duration
-25% Spirit Damage Reduction
Passive

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

2.5s Silence Duration
10s Immunity Duration
1.04% Buildup Per Shot
10Spiritual OverflowSpiritual Overflow
WR55.3% PR0.6%
Spiritual Overflow
$ 6,400
+15% Spirit Lifesteal
Passive

Gain bonus Fire Rate, Spirit Power and Ability Duration by charging up when shooting enemy heroes.

0.75% Buildup Per Shot
15s Duration
+32% Fire Rate
+40 Spirit Power (after proc)
+20% Ability Duration
Vitality
1JuggernautJuggernaut
WR52.4% PR12.7%
Juggernaut
$ 6,400
+50% Slow Resist
0% > +50%
+2.0m m Move Speed
+25% Melee Resist
+8 Health Regen

Enemies that shoot you have their Fire Rate slowed.

4s Duration
36% Fire Rate
Components:
Enduring Speed
2WitchmailWitchmail
WR56.9% PR9.1%
Witchmail
$ 6,400
+20% Spirit Resist
+14 Spirit Power

Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown.

1s Cooldown
75 Damage Threshold
4s Cooldown Reduction per Hit
3ColossusColossus
WR56.8% PR8.6%
Colossus
$ 6,400
+300 Bonus Health
0 > +300
15% Base Health
0% > 15%
+15% Weapon Damage
Active

Grow larger in size, gaining bullet resistbullet resist, spirit resistspirit resist, and melee damagemelee damage.

Nearby enemies suffer from slowslow and have reduced dash speed.

14mm Radius
7s Duration
37s Cooldown
20% Model Scale
35% Bullet Resist
35% Spirit Resist
+30% Melee Damage
30% Move Speed
Components:
Extra Health
4SpellbreakerSpellbreaker
WR53.5% PR8.3%
Spellbreaker
$ 6,400
+18% Spirit Resist
0% > +18%
+25% Debuff Resist
0% > +25%
Passive

The next instance of high spirit damage you take is significantly reduced.

175 Damage Threshold
9s Cooldown
65% Spirit Damage Reduction
Components:
Debuff Reducer
5Phantom StrikePhantom Strike
WR55.4% PR4.9%
Phantom Strike
$ 6,400
+15% Weapon Damage
+8 Spirit Power
Active

Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.

25mm Cast Range
35s Cooldown
3s Debuff Duration
50% Move Speed
75 Impact Damage
6Divine BarrierDivine Barrier
WR50.8% PR3.1%
Divine Barrier
$ 6,400
+10% Ability Range
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

45s Cooldown
6s Buff Duration
40mm Cast Range
600 Barrier
+2.75m m Move Speed
Components:
Guardian Ward
7Plated ArmorPlated Armor
WR47.4% PR3.0%
Plated Armor
$ 6,400
+130 Bonus Health
Passive

Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.

30% Deflection Percent
50% On-Hit Prevention Percent
8Vampiric BurstVampiric Burst
WR49.1% PR2.6%
Vampiric Burst
$ 6,400
+16% Bullet Lifesteal
+10% Bullet Resist
+100 Bonus Health
Active

Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.

75% Ammo
30s Cooldown
4.5s Duration
80% Bullet Lifesteal
34% Fire Rate
Components:
Bullet Lifesteal
9Healing TempoHealing Tempo
WR50.8% PR2.3%
Healing Tempo
$ 6,400
+25% Healing Effectiveness
0% > +25%
+10% Spirit Resist
+6 Health Regen
+4 Out of Combat Regen

Applying heal to yourself or an ally grants the target bonus fire rate and bonus move speed.

Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.

7s Buff Duration
+35% Fire Rate
+1.25m m Move Speed
Components:
Healing Booster
10Diviner's KevlarDiviner's Kevlar
WR54.6% PR2.0%
Diviner's Kevlar
$ 6,400
+15% Ability Duration
Passive

Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.

20s Buff Duration
40s Cooldown
1000 Barrier
+35 Spirit Power
Spirit
1Transcendent CooldownTranscendent Cooldown
WR52.7% PR31.6%
Transcendent Cooldown
$ 6,400
+4 Out of Combat Regen
Passive

Reduces the Cooldown of your abilities and items.

+25% Ability Cooldown Reduction
0% > +25%
+25% Item Cooldown Reduction
0% > +25%
Components:
Superior Cooldown
2Boundless SpiritBoundless Spirit
WR51.7% PR19.1%
Boundless Spirit
$ 6,400
+15% Spirit Power
0% > +15%
+30 Spirit Power
+75 Bonus Health
+4 Out of Combat Regen
Components:
Improved Spirit
3Echo ShardEcho Shard
WR51.0% PR13.2%
Echo Shard
$ 6,400
+5% Fire Rate
+5% Spirit Resist
+5% Bullet Resist
Active

Reset the cooldown of the imbued non-ultimate ability.

4Spirit BurnSpirit Burn
WR56.1% PR7.7%
Spirit Burn
$ 6,400
+6% Ability Range
Passive

Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.

20s Cooldown
12mm Explosion Radius
8s Debuff Duration
-70% Healing Reduction
500 Damage Threshold
110 Explosion Damage
24 Damage Per Second
5Mystic ReverbMystic Reverb
WR56.1% PR5.9%
Mystic Reverb
$ 6,400
+10% Spirit Lifesteal
Passive

Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.

16mm Radius
3s Delay Duration
6.25s Cooldown
50% Damage
+27% Imbued Lifesteal
40% Movement Slow
6Cursed RelicCursed Relic
WR42.1% PR2.6%
Cursed Relic
$ 6,400
-10% Damage Penalty
Active

Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

55s Cooldown
3.25s Duration
20mm Cast Range
7Escalating ExposureEscalating Exposure
WR53.9% PR2.1%
Escalating Exposure
$ 6,400
-8% Spirit Resist On Spirit Damage
+17% Spirit Resist
Passive

Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.

12 Max Stacks
12s Duration
0.7s Max Frequency Per Target
+4.5% Spirit Amp per Stack
Components:
Mystic Vulnerability
8Mercurial MagnumMercurial Magnum
WR51.3% PR1.2%
Mercurial Magnum
$ 6,400
+20% Max Ammo
+7 Spirit Power
Passive

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

100% Bullets Reloaded
14s Charge-Up Time
25% Base Bullet Damage
60 Damage
+22% Fire Rate
Components:
Quicksilver Reload
9Arctic BlastArctic Blast
WR52.5% PR1.2%
Arctic Blast
$ 6,400
+10% Spirit Resist
Active

Release an expanding ice blast that deals spirit damage, Freezing and then Slowing targets it hits. Targets take increased damage while frozen.

12mm End Radius
24s Cooldown
175 Damage
0.75s Freeze Duration
15% Frozen Bonus Damage
Components:
Cold Front
10ScourgeScourge
WR54.0% PR0.8%
Scourge
$ 6,400
+100 Bonus Health
+4% Ability Cooldown Reduction
Active

Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health.
Can be self cast.

10s Duration
35mm Cast Range
35s Cooldown
10mm Radius
3.5% Max Health per second
+40% Spirit Resist