All Heroes
Patch: 04-10-2026 UpdateData updated: Apr 14, 2026, 12:06 PM
Mo & Krill
Mo & Krill

Mo & Krill

brawler

Skills

By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.

1 Intimidate
2 Burrow
3 Throw Sand
4 Ult Combo

Performance

Current patch
Win Rate 48.9%
Pick Rate 2.0%
5.1
Kills
6.4
Deaths
14.0
Assists
2.99
KDA
29.6K matches analyzed

Universally Effective

Popular items that work especially well against this hero
Tier 2 — 1,250
Weapon
Weakening HeadshotWeakening Headshot
51.8% vs Mo & Krill
+3.1% based on 165,760 matches
Weakening Headshot
$ 1,600
+60 Bonus Health
Passive

Landing a Headshot on Heroes reduces their Bullet Resist.

12s Debuff Duration
-13% Bullet Resist
Upgrades:
Crippling Headshot
Tier 3 — 3,000
Vitality
Fury TranceFury Trance
53.1% vs Mo & Krill
+4.5% based on 88,374 matches
Fury Trance
$ 3,200
+18% Bullet Lifesteal
+100 Bonus Health
Active

Grants Fire Rate and Spirit Resistance but Silences you and disables stamina usage and regeneration.

18s Cooldown
6s Duration
30% Fire Rate
+40% Spirit Resist
Components:
Bullet Lifesteal
Spirit
Superior DurationSuperior Duration
52.4% vs Mo & Krill
+3.7% based on 1,061,232 matches
Superior Duration
$ 3,200
+8% Bullet Resist
Passive

Increases the duration of your abilities and items.

+28% Ability Duration
0% > +28%
Components:
Duration Extender
Tier 4 — 6,200
Weapon
SilencerSilencer
60.0% vs Mo & Krill
+11.4% based on 188,633 matches
Silencer
$ 6,400
+15% Spirit Resist
Passive

Your bullets reduce the target's outgoing spirit damage.

6s Debuff Duration
-25% Spirit Damage Reduction
Passive

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

2.5s Silence Duration
10s Immunity Duration
1.04% Buildup Per Shot
FrenzyFrenzy
58.5% vs Mo & Krill
+9.8% based on 94,228 matches
Frenzy
$ 6,400
+0.75m m Move Speed
+15% Spirit Resist
+10% Fire Rate
Passive

While you are below 50% health, you gain stat bonuses.

2.5m m/s Move Speed
25% Fire Rate
20% Spirit Resist
Lucky ShotLucky Shot
57.7% vs Mo & Krill
+9.0% based on 208,390 matches
Lucky Shot
$ 6,400
+30% Max Ammo

Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.

25% Proc Chance
100% Bonus Weapon Damage
Vitality
Diviner's KevlarDiviner's Kevlar
56.4% vs Mo & Krill
+7.8% based on 65,940 matches
Diviner's Kevlar
$ 6,400
+15% Ability Duration
Passive

Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.

20s Buff Duration
40s Cooldown
1000 Barrier
+35 Spirit Power
Siphon BulletsSiphon Bullets
56.3% vs Mo & Krill
+7.7% based on 135,329 matches
Siphon Bullets
$ 6,400
+15% Weapon Damage
+10% Bullet Resist
Passive

Your bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires.

17s Steal Duration
1.2s Max Frequency
2.5% Max HP Steal
Phantom StrikePhantom Strike
56.2% vs Mo & Krill
+7.6% based on 107,343 matches
Phantom Strike
$ 6,400
+15% Weapon Damage
+8 Spirit Power
Active

Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.

25mm Cast Range
35s Cooldown
3s Debuff Duration
50% Move Speed
75 Impact Damage
Spirit
ScourgeScourge
57.9% vs Mo & Krill
+9.3% based on 49,814 matches
Scourge
$ 6,400
+100 Bonus Health
+4% Ability Cooldown Reduction
Active

Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health.
Can be self cast.

10s Duration
35mm Cast Range
35s Cooldown
10mm Radius
3.5% Max Health per second
+40% Spirit Resist
Escalating ExposureEscalating Exposure
56.0% vs Mo & Krill
+7.4% based on 657,648 matches
Escalating Exposure
$ 6,400
-8% Spirit Resist On Spirit Damage
+17% Spirit Resist
Passive

Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.

12 Max Stacks
12s Duration
0.7s Max Frequency Per Target
+4.5% Spirit Amp per Stack
Components:
Mystic Vulnerability
Spirit BurnSpirit Burn
55.9% vs Mo & Krill
+7.2% based on 635,985 matches
Spirit Burn
$ 6,400
+6% Ability Range
Passive

Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.

20s Cooldown
12mm Explosion Radius
8s Debuff Duration
-70% Healing Reduction
500 Damage Threshold
110 Explosion Damage
24 Damage Per Second

Situational Counters

Items picked specifically against this hero
Tier 1 — 500
Vitality
Extra RegenExtra Regen
48.7% vs Mo & Krill
+0.1% based on 1,199,501 matches
Extra Regen
$ 800
+3 Health Regen
0 > +3
+1 Out of Combat Regen
Upgrades:
Healing Booster
Spirit
Mystic ExpansionMystic Expansion
49.6% vs Mo & Krill
+0.9% based on 1,800,274 matches
Mystic Expansion
$ 800
Passive

Imbue an ability to increase its range and effect radius.

+20% Ability Range
0% > +20%
Upgrades:
Greater Expansion
Golden Goose EggGolden Goose Egg
49.4% vs Mo & Krill
+0.8% based on 240,948 matches
Golden Goose Egg
$ 800
-10% Damage Penalty
0% > -10%
+1mm Sprint Speed
+1 Out of Combat Regen
Active

Hatch the egg, gaining souls and permanent buffs.

The value of the egg grows the longer you hold onto it.

Gain a permanent buff per 100 Souls accrued when hatched.

90 Soul Value per Minute
Extra ChargeExtra Charge
48.9% vs Mo & Krill
+0.2% based on 1,863,285 matches
Extra Charge
$ 800
+1 Bonus Ability Charges
0 > +1
7 Bonus Spirit Power for Charged Abilities
Upgrades:
Rapid Recharge
Tier 2 — 1,250
Weapon
Slowing BulletsSlowing Bullets
49.9% vs Mo & Krill
+1.2% based on 412,586 matches
Slowing Bullets
$ 1,600
+15% Weapon Damage
Passive

Your bullets build up a Movement Slow on enemies.

-25% Dash Distance
3.5s Slow Duration
0.7% Buildup Per Shot
30% Move Speed
Upgrades:
Weighted Shots
StalkerStalker
49.4% vs Mo & Krill
+0.8% based on 260,326 matches
Stalker
$ 1,600
-50% Footstep Sound Distance
+50 Bonus Health

Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resistbullet resist, and are revealed through walls.

6s Cooldown
5s Debuff Duration
8mm Close Range
17 Damage Per Second
-6% Bullet Resist
+1.5m m Move Speed
Vitality
Debuff ReducerDebuff Reducer
49.8% vs Mo & Krill
+1.1% based on 373,498 matches
Debuff Reducer
$ 1,600
Passive

Reduces the duration of all negative effects applied to you.

+25% Debuff Resist
Upgrades:
Spellbreaker
Unstoppable
Healing BoosterHealing Booster
49.6% vs Mo & Krill
+0.9% based on 748,577 matches
Healing Booster
$ 1,600
+3 Health Regen
+1 Out of Combat Regen
Passive

Increases the effectiveness of your healing.

+20% Healing Effectiveness
Upgrades:
Healing Tempo
Components:
Extra Regen
Spirit
Mystic SlowMystic Slow
50.8% vs Mo & Krill
+2.1% based on 349,903 matches
Mystic Slow
$ 1,600
+30 Bonus Health
+0.75mm Sprint Speed
Passive

When the target takes spirit damage, they have their Move Speed reduced.

2s Duration
30% Movement Slow
-12% Dash Distance
Upgrades:
Lightning Scroll
Bullet Resist ShredderBullet Resist Shredder
50.0% vs Mo & Krill
+1.4% based on 284,043 matches
Bullet Resist Shredder
$ 1,600
+8% Bullet Resist
+65 Bonus Health
Passive

Reduces Bullet Resist on enemies when you deal spirit damage.

8s Duration
-10% Bullet Resist
Arcane SurgeArcane Surge
49.8% vs Mo & Krill
+1.2% based on 322,192 matches
Arcane Surge
$ 1,600
+1 Stamina
+12% Stamina Recovery
Passive

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

7s Duration
+12% Ability Range
+15% Ability Duration
20 Spirit Power
Components:
Extra Stamina
Slowing HexSlowing Hex
48.9% vs Mo & Krill
+0.2% based on 473,386 matches
Slowing Hex
$ 1,600
+0.5mm Sprint Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

25mm Cast Range
3.5s Duration
27s Cooldown
20% Move Speed
-30% Dash Distance
Upgrades:
Vortex Web
Tier 3 — 3,000
Weapon
Blood TributeBlood Tribute
53.7% vs Mo & Krill
+5.1% based on 42,283 matches
Blood Tribute
$ 3,200
+8% Spirit Resist
+4 Out of Combat Regen
Active

Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.

+35% Fire Rate
+40% Debuff Resist
+2.0m m Move Speed
50/s Health Drain
Heroic AuraHeroic Aura
51.4% vs Mo & Krill
+2.7% based on 136,447 matches
Heroic Aura
$ 3,200
+1.5mm Sprint Speed
Passive

Provides Bullet Resist to nearby friendly units.

30mm Radius
+15% Bullet Resist
Active

Provides move speed and fire rate to you and nearby allies. Minions get double value.

30mm Active Radius
7s Duration
25s Cooldown
+2.25mm Move Speed
+26% Fire Rate
Hunter's AuraHunter's Aura
51.2% vs Mo & Krill
+2.5% based on 321,378 matches
Hunter's Aura
$ 3,200
+100 Bonus Health
+0.75mm Sprint Speed
Passive

Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.

15mm Radius
-10% Bullet Resist
14% Fire Rate
Ballistic EnchantmentBallistic Enchantment
50.8% vs Mo & Krill
+2.1% based on 373,408 matches
Ballistic Enchantment
$ 3,200
Passive

Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

14s Duration
+5% Non-Hero Weapon Damage
8 Non-Hero Stack Limit
+20% Weapon Damage per Stack
+20% Ability Range
Weighted ShotsWeighted Shots
49.5% vs Mo & Krill
+0.8% based on 262,047 matches
Weighted Shots
$ 3,200
+40% Weapon Damage
0% > +40%
+20% Debuff Resist
-14% Stamina Recovery
-0.5m m Move Speed
Passive

Your bullets build up a Movement Slow on enemies.

-25% Dash Distance
3.5s Slow Duration
0.7% Buildup Per Shot
30% Move Speed
Components:
Slowing Bullets
Vitality
Healing NovaHealing Nova
49.8% vs Mo & Krill
+1.1% based on 214,802 matches
Healing Nova
$ 3,200
+5% Ability Range
8 Spirit Power
Active

Heal yourself and nearby allies.

60s Cooldown
2s Regen Duration
18mm Radius
325 Total HP Regen
Components:
Healing Rite
Rescue BeamRescue Beam
49.2% vs Mo & Krill
+0.5% based on 151,670 matches
Rescue Beam
$ 3,200
+0.75mm Sprint Speed
+6% Ability Range
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

2.5s Channel Duration
32mm Cast Range
60s Cooldown
20% Heal Amount
+0m m Move Speed
Components:
Healing Rite
Majestic LeapMajestic Leap
49.1% vs Mo & Krill
+0.4% based on 127,561 matches
Majestic Leap
$ 3,200
Active

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.

45s Cooldown
8s Barrier Duration
200 Barrier
5s Interrupt Cooldown
Spirit
Greater ExpansionGreater Expansion
50.9% vs Mo & Krill
+2.2% based on 1,582,376 matches
Greater Expansion
$ 3,200
+10% Spirit Resist
Passive

Increases the range and effect radius of your abilities and items.

+30% Ability Range
0% > +30%
Components:
Mystic Expansion
Spirit SnatchSpirit Snatch
49.9% vs Mo & Krill
+1.2% based on 394,290 matches
Spirit Snatch
$ 3,200
+7% Melee Damage
+75 Bonus Health
Passive

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced to 70% for Light Melee hits.

10s Duration
6s Cooldown
50 Spirit Damage
12% Spirit Resist Steal
15 Spirit Power Steal
Components:
Spirit Strike
Rapid RechargeRapid Recharge
49.5% vs Mo & Krill
+0.8% based on 1,536,050 matches
Rapid Recharge
$ 3,200
+2 Bonus Ability Charges
0 > +2
+30% Faster Time Between Charges
0% > +30%
14% Cooldown Reduction For Charged Abilities
10 Bonus Spirit Power for Charged Abilities
Components:
Extra Charge
Tier 4 — 6,200
Weapon
Shadow WeaveShadow Weave
58.9% vs Mo & Krill
+10.2% based on 19,696 matches
Shadow Weave
$ 6,400
+10 Out of Combat Regen
+1.5mm Sprint Speed
Active


Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage.

18mm Spot Radius
+5mm Invis Sprint Speed
8s Ambush Duration
18s Stealth Duration
32% Ambush Fire Rate
35 Ambush Spirit Power
25% Ambush Melee Damage
SpellslingerSpellslinger
55.2% vs Mo & Krill
+6.5% based on 141,617 matches
Spellslinger
$ 6,400
+6% Ability Cooldown Reduction
Passive

While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.

6 Max Stacks
18s Buff Duration
+11% Fire Rate
-10% Reload Time
Crushing FistsCrushing Fists
52.2% vs Mo & Krill
+3.6% based on 240,474 matches
Crushing Fists
$ 6,400
60% Heavy Melee Distance
0% > 60%
+20% Melee Damage
+12% Bullet Resist
Passive

Your next Heavy Melee attack against an enemy deals increased damage.

7s Cooldown
25% Bonus Heavy Damage
Passive

Your melee damagemelee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.

0.5s Stun Duration
8s Debuff Duration
15% Ammo
-4% Bullet Resist
6 Max Stacks
Components:
Melee Charge
Vitality
ColossusColossus
55.9% vs Mo & Krill
+7.3% based on 112,361 matches
Colossus
$ 6,400
+300 Bonus Health
0 > +300
15% Base Health
0% > 15%
+15% Weapon Damage
Active

Grow larger in size, gaining bullet resistbullet resist, spirit resistspirit resist, and melee damagemelee damage.

Nearby enemies suffer from slowslow and have reduced dash speed.

14mm Radius
7s Duration
37s Cooldown
20% Model Scale
35% Bullet Resist
35% Spirit Resist
+30% Melee Damage
30% Move Speed
Components:
Extra Health
UnstoppableUnstoppable
55.1% vs Mo & Krill
+6.5% based on 247,872 matches
Unstoppable
$ 6,400
+25% Debuff Resist
+125 Bonus Health
Active

Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.

65s Cooldown
5.5s Duration
Components:
Debuff Reducer
Healing TempoHealing Tempo
54.2% vs Mo & Krill
+5.6% based on 266,371 matches
Healing Tempo
$ 6,400
+25% Healing Effectiveness
0% > +25%
+10% Spirit Resist
+6 Health Regen
+4 Out of Combat Regen

Applying heal to yourself or an ally grants the target bonus fire rate and bonus move speed.

Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.

7s Buff Duration
+35% Fire Rate
+1.25m m Move Speed
Components:
Healing Booster
InfuserInfuser
54.2% vs Mo & Krill
+5.6% based on 232,305 matches
Infuser
$ 6,400
+16% Spirit Lifesteal
+10% Spirit Resist
+100 Bonus Health
Active

Gain Spirit Lifesteal and Spirit Power.

30s Cooldown
6s Duration
+80% Spirit Lifesteal
+30 Spirit Power (after proc)
Components:
Spirit Lifesteal
Divine BarrierDivine Barrier
52.7% vs Mo & Krill
+4.0% based on 219,661 matches
Divine Barrier
$ 6,400
+10% Ability Range
Active

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

45s Cooldown
6s Buff Duration
40mm Cast Range
600 Barrier
+2.75m m Move Speed
Components:
Guardian Ward
Spirit
Mystic ReverbMystic Reverb
56.0% vs Mo & Krill
+7.3% based on 439,883 matches
Mystic Reverb
$ 6,400
+10% Spirit Lifesteal
Passive

Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.

16mm Radius
3s Delay Duration
6.25s Cooldown
50% Damage
+27% Imbued Lifesteal
40% Movement Slow
Ethereal ShiftEthereal Shift
55.9% vs Mo & Krill
+7.3% based on 50,401 matches
Ethereal Shift
$ 6,400
Active

You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.
Can be canceled early.
Activation cancels any active ability.

+20 Spirit Power (after proc)
+30% Spirit Resist
+3m m Move Speed
35s Cooldown
5s Buff Duration
2.5m m Float Speed
4.0s Duration
Lightning ScrollLightning Scroll
53.8% vs Mo & Krill
+5.1% based on 222,638 matches
Lightning Scroll
$ 6,400
30% Move Speed on Spirit Damage
+50 Bonus Health
+0.75mm Sprint Speed
Passive

This effect can only trigger once per target per ultimate.

3s Delay Before Effect
0.75s Stun Duration
150 Damage
Passive

Mystic Slow effects

Components:
Mystic Slow
RefresherRefresher
52.9% vs Mo & Krill
+4.3% based on 204,983 matches
Refresher
$ 6,400
Active

Reset the cooldown of all your abilities and restore all your charges.

300s Cooldown
Echo ShardEcho Shard
52.3% vs Mo & Krill
+3.6% based on 313,051 matches
Echo Shard
$ 6,400
+5% Fire Rate
+5% Spirit Resist
+5% Bullet Resist
Active

Reset the cooldown of the imbued non-ultimate ability.

Trap Picks

Bought often against this hero but statistically don't help
Tier 1 — 500
Spirit
Rusted BarrelRusted Barrel
43.4% vs Mo & Krill
-5.3% based on 133,194 matches
Rusted Barrel
$ 800
+50 Bonus Health
+0.5mm Sprint Speed
Active

Target an enemy to reduce their Fire Rate and Bullet Resistance.

32mm Cast Range
5s Duration
16s Cooldown
undefined Damage
32% Fire Rate
-8% Bullet Resist
Upgrades:
Disarming Hex
Tier 2 — 1,250
Vitality
Reactive BarrierReactive Barrier
47.5% vs Mo & Krill
-1.1% based on 309,640 matches
Reactive Barrier
$ 1,600
+6% Spirit Resist
Passive

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

40s Cooldown
10s Duration
325 Barrier
Guardian WardGuardian Ward
48.1% vs Mo & Krill
-0.5% based on 383,159 matches
Guardian Ward
$ 1,600
+8% Ability Range
0% > +8%
Active

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

45s Cooldown
6s Buff Duration
40mm Cast Range
200 Barrier
+2.75m m Move Speed
Upgrades:
Divine Barrier
Tier 3 — 3,000
Vitality
Metal SkinMetal Skin
38.0% vs Mo & Krill
-10.7% based on 246,908 matches
Metal Skin
$ 3,200
+12% Bullet Resist
Active

Become immune to bullets.

-1.5mm Active Movespeed Penalty
-20% Dash Distance
5.0s Duration
24s Cooldown
Spirit
DecayDecay
45.2% vs Mo & Krill
-3.5% based on 92,606 matches
Decay
$ 3,200
+8 Spirit Power
+65 Bonus Health
Active

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

10s Duration
32s Cooldown
20mm Cast Range
2.6%/sec Bleed Damage
-50% Healing Reduction
Disarming HexDisarming Hex
38.9% vs Mo & Krill
-9.8% based on 118,655 matches
Disarming Hex
$ 3,200
+75 Bonus Health
+0.75mm Sprint Speed
Active

Disarms enemy target and reduces their Bullet Resist.

32mm Cast Range
4s Duration
16s Cooldown
-13% Bullet Resist
Components:
Rusted Barrel
KnockdownKnockdown
46.0% vs Mo & Krill
-2.7% based on 315,674 matches
Knockdown
$ 3,200
+75 Bonus Health
+5% Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.

45mm Cast Range
0.5s Stun Duration

Situational counters are items bought disproportionately often against this hero. Universally effective items are popular picks that show a statistically significant win rate advantage in these matchups.

Popular Items

Tier 1 — 500
Weapon
1Monster RoundsMonster Rounds
WR53.0% PR8.4%
Monster Rounds
$ 800
+25% Weapon Damage vs. NPCs
0% > +25%
+25% Bullet Resist vs. NPCs
0% > +25%
+1 Out of Combat Regen
Upgrades:
Cultist Sacrifice
2Close QuartersClose Quarters
WR48.3% PR1.0%
Close Quarters
$ 800
+20% Melee Resist
Passive

Deal additional Weapon Damage when in close range to your target.

15mm Close Range
+20% Weapon Damage (within Range)
Upgrades:
Point Blank
3Restorative ShotRestorative Shot
WR47.8% PR0.3%
Restorative Shot
$ 800
+6% Weapon Damage

Your next bullet will heal you based on what target you hit.

6s Cooldown
50 Healing From Heroes
15 Healing From NPCs / Orbs
4Extended MagazineExtended Magazine
WR42.1% PR0.2%
Extended Magazine
$ 800
+30% Max Ammo
0% > +30%
+8% Weapon Damage
Upgrades:
Escalating Resilience
Titanic Magazine
5Headshot BoosterHeadshot Booster
WR48.8% PR0.1%
Headshot Booster
$ 800
+30 Bonus Health
Passive

Your next headshot against an enemy Hero deals bonus weapon damage.

9s Cooldown
+45 Head Shot Bonus Damage
Upgrades:
Headhunter
6High-Velocity RoundsHigh-Velocity Rounds
WR40.7% PR0.1%
High-Velocity Rounds
$ 800
+60% Bullet Velocity
0% > +60%
+8% Weapon Damage
Upgrades:
Armor Piercing Rounds
Express Shot
7Rapid RoundsRapid Rounds
WR41.9% PR0.1%
Rapid Rounds
$ 800
+9% Fire Rate
0% > +9%
Upgrades:
Swift Striker
Burst Fire
Vitality
1Extra RegenExtra Regen
WR54.3% PR6.5%
Extra Regen
$ 800
+3 Health Regen
0 > +3
+1 Out of Combat Regen
Upgrades:
Healing Booster
2RebuttalRebuttal
WR52.1% PR2.8%
Rebuttal
$ 800
2s Parry Cooldown
+18% Melee Resist
+75 Bonus Health
Passive

On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.

6s Buff Duration
+30% Bonus Damage
3Extra HealthExtra Health
WR46.2% PR2.8%
Extra Health
$ 800
+210 Bonus Health
0 > +210
Upgrades:
Colossus
Fortitude
4Sprint BootsSprint Boots
WR47.6% PR2.7%
Sprint Boots
$ 800
+2.0mm Sprint Speed
0m > +2.0mm
+2 Out of Combat Regen
Upgrades:
Trophy Collector
Enduring Speed
5Healing RiteHealing Rite
WR53.9% PR2.6%
Healing Rite
$ 800
Active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

70s Cooldown
20s Regen Duration
30mm Cast Range
300 Total HP Regen
+2mm Sprint Speed
Upgrades:
Healing Nova
Rescue Beam
6Extra StaminaExtra Stamina
WR51.2% PR1.1%
Extra Stamina
$ 800
+1 Stamina
0 > +1
+12% Stamina Recovery
Upgrades:
Stamina Mastery
Kinetic Dash
Arcane Surge
7Melee LifestealMelee Lifesteal
WR46.6% PR0.3%
Melee Lifesteal
$ 800
+12% Melee Damage
0% > +12%
Passive

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

8s Cooldown
100 Heal on Melee Hit
Upgrades:
Lifestrike
Spirit
1Mystic BurstMystic Burst
WR53.8% PR34.1%
Mystic Burst
$ 800
Passive

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

14s Charge-Up Time
40 Bonus Damage
Upgrades:
Tankbuster
2Mystic ExpansionMystic Expansion
WR48.8% PR6.0%
Mystic Expansion
$ 800
Passive

Imbue an ability to increase its range and effect radius.

+20% Ability Range
0% > +20%
Upgrades:
Greater Expansion
3Extra SpiritExtra Spirit
WR53.6% PR5.4%
Extra Spirit
$ 800
+10 Spirit Power
0 > +10
Upgrades:
Improved Spirit
Surge of Power
4Rusted BarrelRusted Barrel
WR47.6% PR1.2%
Rusted Barrel
$ 800
+50 Bonus Health
+0.5mm Sprint Speed
Active

Target an enemy to reduce their Fire Rate and Bullet Resistance.

32mm Cast Range
5s Duration
16s Cooldown
undefined Damage
32% Fire Rate
-8% Bullet Resist
Upgrades:
Disarming Hex
5Mystic RegenerationMystic Regeneration
WR47.5% PR0.9%
Mystic Regeneration
$ 800
+50 Bonus Health
Passive

Dealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.

6s Regeneration Duration
4 HP/s Regeneration
Upgrades:
Radiant Regeneration
6Spirit StrikeSpirit Strike
WR53.0% PR0.4%
Spirit Strike
$ 800
Passive

When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

6s Duration
8s Cooldown
40 Spirit Damage
-6% Spirit Resist
Upgrades:
Spirit Snatch
7Golden Goose EggGolden Goose Egg
WR50.1% PR0.2%
Golden Goose Egg
$ 800
-10% Damage Penalty
0% > -10%
+1mm Sprint Speed
+1 Out of Combat Regen
Active

Hatch the egg, gaining souls and permanent buffs.

The value of the egg grows the longer you hold onto it.

Gain a permanent buff per 100 Souls accrued when hatched.

90 Soul Value per Minute
Tier 2 — 1,250
Weapon
1FleetfootFleetfoot
WR51.1% PR13.0%
Fleetfoot
$ 1,600
35% Slide Distance
+6% Bullet Resist
Passive

Removes the Move Speed penalty while shooting.

Active

Gain bonus Move Speed and Slow Resistance.

5s Duration
16s Cooldown
+3.0mm Move Speed
+35% Slow Resist
2Titanic MagazineTitanic Magazine
WR44.4% PR0.9%
Titanic Magazine
$ 1,600
+100% Max Ammo
0% > +100%
+14% Weapon Damage
Components:
Extended Magazine
3Swift StrikerSwift Striker
WR40.4% PR0.3%
Swift Striker
$ 1,600
+20% Fire Rate
0% > +20%
undefined% Weapon Damage
+0.75mm Sprint Speed
Components:
Rapid Rounds
4Melee ChargeMelee Charge
WR46.2% PR0.2%
Melee Charge
$ 1,600
50% Heavy Melee Distance
0% > 50%
+10% Melee Damage
+6% Bullet Resist
Passive

Your next Heavy Melee attack against an enemy deals increased damage.

7s Cooldown
25% Bonus Heavy Damage
Upgrades:
Crushing Fists
5StalkerStalker
WR51.7% PR0.2%
Stalker
$ 1,600
-50% Footstep Sound Distance
+50 Bonus Health

Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resistbullet resist, and are revealed through walls.

6s Cooldown
5s Debuff Duration
8mm Close Range
17 Damage Per Second
-6% Bullet Resist
+1.5m m Move Speed
6Kinetic DashKinetic Dash
WR46.0% PR0.2%
Kinetic Dash
$ 1,600
+1 Stamina
+12% Stamina Recovery
Passive

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

7s Duration
+25% Fire Rate
+6 Temporary Ammo
Components:
Extra Stamina
7Slowing BulletsSlowing Bullets
WR45.5% PR0.1%
Slowing Bullets
$ 1,600
+15% Weapon Damage
Passive

Your bullets build up a Movement Slow on enemies.

-25% Dash Distance
3.5s Slow Duration
0.7% Buildup Per Shot
30% Move Speed
Upgrades:
Weighted Shots
8Intensifying MagazineIntensifying Magazine
WR41.8% PR0.1%
Intensifying Magazine
$ 1,600
+20% Max Ammo
% Weapon Damage
Passive

Increases Weapon Damage as you continuously fire your weapon.

45% Max Weapon Damage
2.5s Time for Max Damage
9Spirit Shredder BulletsSpirit Shredder Bullets
WR45.9% PR0.1%
Spirit Shredder Bullets
$ 1,600
Passive

Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.

8s Debuff Duration
-8% Spirit Resist
+12% Spirit Lifesteal
Upgrades:
Spirit Rend
10Mystic ShotMystic Shot
WR46.3% PR0.1%
Mystic Shot
$ 1,600
7 Spirit Power

Your next bullet deals bonus spirit damage.

8s Cooldown
+40 Spirit Damage
Vitality
1Enduring SpeedEnduring Speed
WR51.7% PR50.1%
Enduring Speed
$ 1,600
+2.0m m Move Speed
0 m > +2.0m m
+2 Out of Combat Regen
Passive

Reduces the effect of enemy Move Speed penalties.

+25% Slow Resist
Upgrades:
Juggernaut
Components:
Sprint Boots
2HealbaneHealbane
WR51.9% PR28.9%
Healbane
$ 1,600
+7 Spirit Power
0 > +7
Passive

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

8s Duration
-35% Healing Reduction
275 Heal On Hero Kill
3Enchanter's EmblemEnchanter's Emblem
WR53.1% PR19.0%
Enchanter's Emblem
$ 1,600
+18% Spirit Resist
0% > +18%
+2 Out of Combat Regen
Passive

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

+15 Spirit Power
+5% Ability Cooldown Reduction
4Healing BoosterHealing Booster
WR49.0% PR11.6%
Healing Booster
$ 1,600
+3 Health Regen
+1 Out of Combat Regen
Passive

Increases the effectiveness of your healing.

+20% Healing Effectiveness
Upgrades:
Healing Tempo
Components:
Extra Regen
5Spirit LifestealSpirit Lifesteal
WR52.1% PR6.4%
Spirit Lifesteal
$ 1,600
+16% Spirit Lifesteal
0% > +16%
+70 Bonus Health
+6 Spirit Power
Upgrades:
Infuser
6Debuff ReducerDebuff Reducer
WR47.4% PR3.1%
Debuff Reducer
$ 1,600
Passive

Reduces the duration of all negative effects applied to you.

+25% Debuff Resist
Upgrades:
Spellbreaker
Unstoppable
7Reactive BarrierReactive Barrier
WR48.3% PR2.5%
Reactive Barrier
$ 1,600
+6% Spirit Resist
Passive

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

40s Cooldown
10s Duration
325 Barrier
8Spirit ShieldingSpirit Shielding
WR44.7% PR2.1%
Spirit Shielding
$ 1,600
+2.5 Out of Combat Regen
Passive

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

225 Damage Threshold
3.5s Time Frame
8s Barrier Duration
45s Cooldown
300 Barrier
+1.75m m Move Speed
9Battle VestBattle Vest
WR45.2% PR2.0%
Battle Vest
$ 1,600
+18% Bullet Resist
0% > +18%
+3 Out of Combat Regen
Passive

While you are above 65% health, gain weapon damage and bonus fire rate.

+15% Weapon Damage
+7% Fire Rate
10Return FireReturn Fire
WR41.7% PR1.9%
Return Fire
$ 1,600
+8% Bullet Resist
Active

Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.

6s Duration
23s Cooldown
60% Bullet Damage Returned
25% Spirit Damage Returned
Spirit
1Quicksilver ReloadQuicksilver Reload
WR51.9% PR57.4%
Quicksilver Reload
$ 1,600
Passive

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

18s Charge-Up Time
44 Damage
+10% Fire Rate
100% Bullets Reloaded
Upgrades:
Mercurial Magnum
2Cold FrontCold Front
WR49.7% PR23.0%
Cold Front
$ 1,600
+6% Spirit Resist
Active

Release an expanding ice blast that deals spirit damage and Slows targets it hits.

12mm End Radius
25s Cooldown
95 Damage
60% Movement Slow
4s Duration
Upgrades:
Arctic Blast
3Improved SpiritImproved Spirit
WR48.6% PR21.6%
Improved Spirit
$ 1,600
+18 Spirit Power
0 > +18
+1.5 Out of Combat Regen
Upgrades:
Boundless Spirit
Components:
Extra Spirit
4Mystic VulnerabilityMystic Vulnerability
WR47.3% PR7.8%
Mystic Vulnerability
$ 1,600
+8% Spirit Resist
Passive

When an enemy takes spirit damage, they have their spirit resistspirit resist reduced.

7s Duration
-8% Spirit Resist
Upgrades:
Escalating Exposure
5Duration ExtenderDuration Extender
WR47.8% PR6.5%
Duration Extender
$ 1,600
Passive

Imbue an ability to increase its Duration.

+22% Ability Duration
0% > +22%
Upgrades:
Superior Duration
6Compress CooldownCompress Cooldown
WR48.3% PR5.4%
Compress Cooldown
$ 1,600
Passive

Imbue an ability to reduce its Cooldown.

+18% Ability Cooldown Reduction
0% > +18%
Upgrades:
Superior Cooldown
7Arcane SurgeArcane Surge
WR51.1% PR3.1%
Arcane Surge
$ 1,600
+1 Stamina
+12% Stamina Recovery
Passive

When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.

7s Duration
+12% Ability Range
+15% Ability Duration
20 Spirit Power
Components:
Extra Stamina
8Slowing HexSlowing Hex
WR48.3% PR2.4%
Slowing Hex
$ 1,600
+0.5mm Sprint Speed
Active

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

25mm Cast Range
3.5s Duration
27s Cooldown
20% Move Speed
-30% Dash Distance
Upgrades:
Vortex Web
9SuppressorSuppressor
WR47.4% PR0.7%
Suppressor
$ 1,600
+6 Spirit Power
+50 Bonus Health
Passive

When you deal spirit damage to enemies, you also reduce their Fire Rate.

28% Fire Rate
5s Duration
10Mystic SlowMystic Slow
WR50.8% PR0.6%
Mystic Slow
$ 1,600
+30 Bonus Health
+0.75mm Sprint Speed
Passive

When the target takes spirit damage, they have their Move Speed reduced.

2s Duration
30% Movement Slow
-12% Dash Distance
Upgrades:
Lightning Scroll
Tier 3 — 3,000
Weapon
1Alchemical FireAlchemical Fire
WR50.1% PR2.1%
Alchemical Fire
$ 3,200
8 Spirit Power
Active

Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

95 Max DPS
10mm Radius
5s Duration
30s Cooldown
45 Damage Per Second
-7% Bullet Resist
2Point BlankPoint Blank
WR47.6% PR1.8%
Point Blank
$ 3,200
+75 Bonus Health
+30% Melee Resist
Passive

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

2s Slow Duration
15mm Close Range
+50% Weapon Damage (within Range)
25% Move Speed
Components:
Close Quarters
3Cultist SacrificeCultist Sacrifice
WR48.5% PR1.1%
Cultist Sacrifice
$ 3,200
+2 Out of Combat Regen
+30% Weapon Damage vs. NPCs (against NPCs)
+30% Bullet Resist vs. NPCs (against NPCs)
Active

Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.

270s Cooldown
160s Duration
+8% Weapon Damage
+50 Bonus Health
+12% Ability Range
Components:
Monster Rounds
4Spirit RendSpirit Rend
WR48.7% PR0.4%
Spirit Rend
$ 3,200
+75 Bonus Health

Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.

-8% Spirit Resist
+12% Spirit Lifesteal
Passive

Landing headshots against the target reduces their Spirit Resist further.

8s Debuff Duration
4 Max Stacks
2s Max Frequency
-7% Spirit Resist on Headshot
Components:
Spirit Shredder Bullets
5BerserkerBerserker
WR47.4% PR0.3%
Berserker
$ 3,200
+8% Bullet Resist

Your Weapon Damage increases as you take sustained damage.

120 Damage taken to Stack
10 Max Stacks
10s Duration
+7% Weapon Damage per Stack
6Heroic AuraHeroic Aura
WR53.7% PR0.3%
Heroic Aura
$ 3,200
+1.5mm Sprint Speed
Passive

Provides Bullet Resist to nearby friendly units.

30mm Radius
+15% Bullet Resist
Active

Provides move speed and fire rate to you and nearby allies. Minions get double value.

30mm Active Radius
7s Duration
25s Cooldown
+2.25mm Move Speed
+26% Fire Rate
7Weighted ShotsWeighted Shots
WR48.9% PR0.3%
Weighted Shots
$ 3,200
+40% Weapon Damage
0% > +40%
+20% Debuff Resist
-14% Stamina Recovery
-0.5m m Move Speed
Passive

Your bullets build up a Movement Slow on enemies.

-25% Dash Distance
3.5s Slow Duration
0.7% Buildup Per Shot
30% Move Speed
Components:
Slowing Bullets
8Ballistic EnchantmentBallistic Enchantment
WR48.2% PR0.3%
Ballistic Enchantment
$ 3,200
Passive

Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

14s Duration
+5% Non-Hero Weapon Damage
8 Non-Hero Stack Limit
+20% Weapon Damage per Stack
+20% Ability Range
9Burst FireBurst Fire
WR44.5% PR0.2%
Burst Fire
$ 3,200
50% Slide Distance
0% > 50%
+10% Fire Rate
0% > +10%

Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.

4.5s Duration
9s Cooldown
+32% Fire Rate
+1.25m m Move Speed
Components:
Rapid Rounds
10Escalating ResilienceEscalating Resilience
WR44.8% PR0.2%
Escalating Resilience
$ 3,200
+30% Max Ammo
0% > +30%
+75 Bonus Health
+15% Weapon Damage
Passive

Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.

2% Bullet Resist per Stack
24s Stack Duration
30% Max Bullet Resist
Components:
Extended Magazine
Vitality
1Spirit ResilienceSpirit Resilience
WR52.4% PR54.7%
Spirit Resilience
$ 3,200
+30% Spirit Resist
0% > +30%
Passive

When below 50% health, gain additional Spirit Resist.

50
+15% Spirit Resist
2Warp StoneWarp Stone
WR53.2% PR53.3%
Warp Stone
$ 3,200
Active

Teleport straight ahead, gaining Bullet Resist.

6s Buff Duration
16s Cooldown
11mm Teleport Range
+30% Bullet Resist
3Trophy CollectorTrophy Collector
WR53.3% PR27.0%
Trophy Collector
$ 3,200
+2.0mm Sprint Speed
0m > +2.0mm
+4 Out of Combat Regen
Passive

Whenever you score an assist or kill, gain extra health, sprint, ability range and passive soul generation. This effect stacks and persists through death.

16 Max Stacks
+20 Bonus Health
+0.15mm Sprint Speed
+1% Ability Range
25 Souls per Minute
Components:
Sprint Boots
4Bullet ResilienceBullet Resilience
WR48.3% PR16.0%
Bullet Resilience
$ 3,200
+30% Bullet Resist
0% > +30%
Passive

When below 50% health, gain additional Bullet Resist.

50
+15% Bullet Resist
5FortitudeFortitude
WR52.9% PR9.9%
Fortitude
$ 3,200
+375 Bonus Health
0 > +375
Passive

After not taking damage for a period, gain health regen.

+10 s Restore Delay
+2 % Max Health Regen
Passive

When you are above 75% health, you have bonus Move Speed.

+1.25m m Move Speed
Components:
Extra Health
6Veil WalkerVeil Walker
WR55.7% PR7.9%
Veil Walker
$ 3,200
+175 Bonus Health
10 Spirit Power
Passive

Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.

7s Invisibility Duration
15s Cooldown
3.5mm Invis Move Speed
85 Heal
7Dispel MagicDispel Magic
WR49.1% PR5.2%
Dispel Magic
$ 3,200
+16% Spirit Resist
0% > +16%
Active

Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus.
Cannot be used while Stunned or Slept.

40s Cooldown
+2mm Move Speed
3s Buff Duration
250 HP Healed On Activate
8Metal SkinMetal Skin
WR40.5% PR5.0%
Metal Skin
$ 3,200
+12% Bullet Resist
Active

Become immune to bullets.

-1.5mm Active Movespeed Penalty
-20% Dash Distance
5.0s Duration
24s Cooldown
9CounterspellCounterspell
WR47.1% PR3.9%
Counterspell
$ 3,200
+75 Bonus Health
+8 Spirit Power
Passive

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

6s Buff Duration
20s Cooldown
0.8s Spell Parry Duration
150 Healing
20 Spirit Power
+1.75m m Move Speed
10Stamina MasteryStamina Mastery
WR51.3% PR1.6%
Stamina Mastery
$ 3,200
+2 Stamina
0 > +2
+18% Stamina Recovery
0% > +18%
23% Air Jump/Dash Distance
0% > 23%
Passive

Allows an additional use of Air Jump or Air Dash before landing.

Components:
Extra Stamina
Spirit
1Torment PulseTorment Pulse
WR52.4% PR88.8%
Torment Pulse
$ 3,200
+100 Bonus Health
+15% Melee Resist
Passive

Periodically deals spirit damage to the closest two enemies nearby.

9mm Pulse Radius
1.4s Cooldown
25 Pulse Damage
2Superior DurationSuperior Duration
WR52.6% PR67.5%
Superior Duration
$ 3,200
+8% Bullet Resist
Passive

Increases the duration of your abilities and items.

+28% Ability Duration
0% > +28%
Components:
Duration Extender
3TankbusterTankbuster
WR52.8% PR38.0%
Tankbuster
$ 3,200
+50 Bonus Health
Passive

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

14s Charge-Up Time
40 Damage
8% Current Health Bonus Damage
Components:
Mystic Burst
4Superior CooldownSuperior Cooldown
WR49.7% PR31.6%
Superior Cooldown
$ 3,200
+4 Out of Combat Regen
Passive

Reduces the Cooldown of your abilities.

+20% Ability Cooldown Reduction
0% > +20%
Upgrades:
Transcendent Cooldown
Components:
Compress Cooldown
5Greater ExpansionGreater Expansion
WR54.6% PR19.5%
Greater Expansion
$ 3,200
+10% Spirit Resist
Passive

Increases the range and effect radius of your abilities and items.

+30% Ability Range
0% > +30%
Components:
Mystic Expansion
6Radiant RegenerationRadiant Regeneration
WR51.2% PR10.8%
Radiant Regeneration
$ 3,200
+90 Bonus Health
Passive

Dealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.

6s Regeneration Duration
4 HP/s Regeneration

Heal and gain bonus Movement Speed for a short duration when you cast an ability.

6s Cooldown
3s Duration
70 Healing on Ability Cast
+1.75m m Move Speed
Components:
Mystic Regeneration
7Surge of PowerSurge of Power
WR50.1% PR4.9%
Surge of Power
$ 3,200
Passive

Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.

8s Move Speed Duration
14s Cooldown
+24 Imbued Ability Spirit Power
20% Fire Rate Bonus
+1.75m m Move Speed
Components:
Extra Spirit
8KnockdownKnockdown
WR46.3% PR4.3%
Knockdown
$ 3,200
+75 Bonus Health
+5% Ability Range
Active

Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.

45mm Cast Range
0.5s Stun Duration
9Disarming HexDisarming Hex
WR38.9% PR1.4%
Disarming Hex
$ 3,200
+75 Bonus Health
+0.75mm Sprint Speed
Active

Disarms enemy target and reduces their Bullet Resist.

32mm Cast Range
4s Duration
16s Cooldown
-13% Bullet Resist
Components:
Rusted Barrel
10Silence WaveSilence Wave
WR44.5% PR0.9%
Silence Wave
$ 3,200
+50 Bonus Health
Active

Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.

40mm Cast Range
3s Silence Duration
42s Cooldown
75 Damage
Tier 4 — 6,200
Weapon
1FrenzyFrenzy
WR59.4% PR0.5%
Frenzy
$ 6,400
+0.75m m Move Speed
+15% Spirit Resist
+10% Fire Rate
Passive

While you are below 50% health, you gain stat bonuses.

2.5m m/s Move Speed
25% Fire Rate
20% Spirit Resist
2Shadow WeaveShadow Weave
WR60.4% PR0.4%
Shadow Weave
$ 6,400
+10 Out of Combat Regen
+1.5mm Sprint Speed
Active


Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage.

18mm Spot Radius
+5mm Invis Sprint Speed
8s Ambush Duration
18s Stealth Duration
32% Ambush Fire Rate
35 Ambush Spirit Power
25% Ambush Melee Damage
3Crushing FistsCrushing Fists
WR51.1% PR0.3%
Crushing Fists
$ 6,400
60% Heavy Melee Distance
0% > 60%
+20% Melee Damage
+12% Bullet Resist
Passive

Your next Heavy Melee attack against an enemy deals increased damage.

7s Cooldown
25% Bonus Heavy Damage
Passive

Your melee damagemelee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.

0.5s Stun Duration
8s Debuff Duration
15% Ammo
-4% Bullet Resist
6 Max Stacks
Components:
Melee Charge
4Spiritual OverflowSpiritual Overflow
WR57.9% PR0.2%
Spiritual Overflow
$ 6,400
+15% Spirit Lifesteal
Passive

Gain bonus Fire Rate, Spirit Power and Ability Duration by charging up when shooting enemy heroes.

0.75% Buildup Per Shot
15s Duration
+32% Fire Rate
+40 Spirit Power (after proc)
+20% Ability Duration
5Glass CannonGlass Cannon
WR50.4% PR0.1%
Glass Cannon
$ 6,400
+80% Weapon Damage
-15% Max Health
Passive

Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.

7% Fire Rate per Kill
6Lucky ShotLucky Shot
WR49.1% PR0.1%
Lucky Shot
$ 6,400
+30% Max Ammo

Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.

25% Proc Chance
100% Bonus Weapon Damage
7Crippling HeadshotCrippling Headshot
WR49.9% PR0.1%
Crippling Headshot
$ 6,400
+125 Bonus Health
Passive

Landing a Headshot on Heroes will reduce their Bullet and Spirit Resist and applies Healing Reduction.

12s Debuff Duration
-16% Bullet Resist
-16% Spirit Resist
-35% Healing Reduction
Components:
Weakening Headshot
8RicochetRicochet
WR47.5% PR0.1%
Ricochet
$ 6,400
+18% Fire Rate
0% > +18%

Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.

2 Ricochet Targets
13mm Ricochet Range
65% Ricochet Damage
9SilencerSilencer
WR48.9% PR0.0%
Silencer
$ 6,400
+15% Spirit Resist
Passive

Your bullets reduce the target's outgoing spirit damage.

6s Debuff Duration
-25% Spirit Damage Reduction
Passive

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

2.5s Silence Duration
10s Immunity Duration
1.04% Buildup Per Shot
10SpellslingerSpellslinger
WR59.7% PR0.0%
Spellslinger
$ 6,400
+6% Ability Cooldown Reduction
Passive

While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.

6 Max Stacks
18s Buff Duration
+11% Fire Rate
-10% Reload Time
Vitality
1JuggernautJuggernaut
WR53.3% PR24.9%
Juggernaut
$ 6,400
+50% Slow Resist
0% > +50%
+2.0m m Move Speed
+25% Melee Resist
+8 Health Regen

Enemies that shoot you have their Fire Rate slowed.

4s Duration
36% Fire Rate
Components:
Enduring Speed
2Phantom StrikePhantom Strike
WR57.6% PR16.3%
Phantom Strike
$ 6,400
+15% Weapon Damage
+8 Spirit Power
Active

Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.

25mm Cast Range
35s Cooldown
3s Debuff Duration
50% Move Speed
75 Impact Damage
3WitchmailWitchmail
WR58.7% PR12.7%
Witchmail
$ 6,400
+20% Spirit Resist
+14 Spirit Power

Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown.

1s Cooldown
75 Damage Threshold
4s Cooldown Reduction per Hit
4SpellbreakerSpellbreaker
WR54.5% PR9.3%
Spellbreaker
$ 6,400
+18% Spirit Resist
0% > +18%
+25% Debuff Resist
0% > +25%
Passive

The next instance of high spirit damage you take is significantly reduced.

175 Damage Threshold
9s Cooldown
65% Spirit Damage Reduction
Components:
Debuff Reducer
5Diviner's KevlarDiviner's Kevlar
WR58.5% PR5.9%
Diviner's Kevlar
$ 6,400
+15% Ability Duration
Passive

Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.

20s Buff Duration
40s Cooldown
1000 Barrier
+35 Spirit Power
6Plated ArmorPlated Armor
WR51.1% PR5.4%
Plated Armor
$ 6,400
+130 Bonus Health
Passive

Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.

30% Deflection Percent
50% On-Hit Prevention Percent
7UnstoppableUnstoppable
WR54.1% PR4.7%
Unstoppable
$ 6,400
+25% Debuff Resist
+125 Bonus Health
Active

Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.

65s Cooldown
5.5s Duration
Components:
Debuff Reducer
8Cheat DeathCheat Death
WR61.3% PR4.3%
Cheat Death
$ 6,400
+200 Bonus Health
+15% Bullet Resist
Passive

When you would take lethal damage, instead become temporarily death immune and remove all non-stun debuffs.

While death immune, you deal reduced damage and have reduced healing.

90s Cooldown
-60% Damage Reduction
-60% Healing Reduction
4.5s Death Immunity Duration
9LeechLeech
WR55.5% PR3.2%
Leech
$ 6,400
+30% Spirit Lifesteal
0% > +30%
+30% Bullet Lifesteal
0% > +30%
+120 Bonus Health
+12% Weapon Damage
+12 Spirit Power
Components:
Bullet Lifesteal
10ColossusColossus
WR57.2% PR2.8%
Colossus
$ 6,400
+300 Bonus Health
0 > +300
15% Base Health
0% > 15%
+15% Weapon Damage
Active

Grow larger in size, gaining bullet resistbullet resist, spirit resistspirit resist, and melee damagemelee damage.

Nearby enemies suffer from slowslow and have reduced dash speed.

14mm Radius
7s Duration
37s Cooldown
20% Model Scale
35% Bullet Resist
35% Spirit Resist
+30% Melee Damage
30% Move Speed
Components:
Extra Health
Spirit
1Transcendent CooldownTranscendent Cooldown
WR55.1% PR51.1%
Transcendent Cooldown
$ 6,400
+4 Out of Combat Regen
Passive

Reduces the Cooldown of your abilities and items.

+25% Ability Cooldown Reduction
0% > +25%
+25% Item Cooldown Reduction
0% > +25%
Components:
Superior Cooldown
2Escalating ExposureEscalating Exposure
WR59.5% PR25.2%
Escalating Exposure
$ 6,400
-8% Spirit Resist On Spirit Damage
+17% Spirit Resist
Passive

Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.

12 Max Stacks
12s Duration
0.7s Max Frequency Per Target
+4.5% Spirit Amp per Stack
Components:
Mystic Vulnerability
3Boundless SpiritBoundless Spirit
WR57.1% PR23.8%
Boundless Spirit
$ 6,400
+15% Spirit Power
0% > +15%
+30 Spirit Power
+75 Bonus Health
+4 Out of Combat Regen
Components:
Improved Spirit
4Arctic BlastArctic Blast
WR56.1% PR22.5%
Arctic Blast
$ 6,400
+10% Spirit Resist
Active

Release an expanding ice blast that deals spirit damage, Freezing and then Slowing targets it hits. Targets take increased damage while frozen.

12mm End Radius
24s Cooldown
175 Damage
0.75s Freeze Duration
15% Frozen Bonus Damage
Components:
Cold Front
5ScourgeScourge
WR59.6% PR20.1%
Scourge
$ 6,400
+100 Bonus Health
+4% Ability Cooldown Reduction
Active

Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health.
Can be self cast.

10s Duration
35mm Cast Range
35s Cooldown
10mm Radius
3.5% Max Health per second
+40% Spirit Resist
6Spirit BurnSpirit Burn
WR61.1% PR10.7%
Spirit Burn
$ 6,400
+6% Ability Range
Passive

Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.

20s Cooldown
12mm Explosion Radius
8s Debuff Duration
-70% Healing Reduction
500 Damage Threshold
110 Explosion Damage
24 Damage Per Second
7RefresherRefresher
WR57.8% PR2.7%
Refresher
$ 6,400
Active

Reset the cooldown of all your abilities and restore all your charges.

300s Cooldown
8Mercurial MagnumMercurial Magnum
WR54.6% PR2.6%
Mercurial Magnum
$ 6,400
+20% Max Ammo
+7 Spirit Power
Passive

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

100% Bullets Reloaded
14s Charge-Up Time
25% Base Bullet Damage
60 Damage
+22% Fire Rate
Components:
Quicksilver Reload
9Magic CarpetMagic Carpet
WR59.5% PR2.6%
Magic Carpet
$ 6,400
+15% Ability Duration
+14 Spirit Power
+125 Bonus Health
Active

Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.

7mm Bonus Fly Speed
1.3s Summon Duration
12s Duration
10Cursed RelicCursed Relic
WR44.3% PR2.5%
Cursed Relic
$ 6,400
-10% Damage Penalty
Active

Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

55s Cooldown
3.25s Duration
20mm Cast Range